Burgell Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His blonde hair is matted, messy, and big. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the west. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.
Motivation: To protect his home.
Flaws: Ugly, Addict, Fearful. Bonds: Guardian, Poor. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
Harbek Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair and beard is wavy and long. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Harbek was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Harbek decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has a crush on the local Baker; and he wants to get laid
Flaws: Antagonistic, Mundane. Bonds: Slave, Criminal record, Has a crush. Occupation: Spice Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Halfling, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Amber (100 gp). Aquamarine (600 gp). 1 Minor magic item.
Thea Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'0" and wears dull red sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case. With wild auburn hair. She is baby faced.
Personality: Abrasive and pushy, she has a hard time making friends. She would rather hide behind her crafts than deal with other people.
History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic, Shy, Fearful. Bonds: Immigrant. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp.
Whurdred Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her long black hair kept up in a rat tail. She has gray eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born in the east to a Apothecary, Whurdred learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.
Motivation: To end her boredom; and an old rival family wants her found
Ideals: Impeccable, Fighting. Flaws: Mundane. Bonds: Family, Job. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 310 gp.
Tricking Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His orange fur is heavily combed to the left. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.
History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs
Ideals: Optimist, Pacifist. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 230 gp. 1 Silk rope.
Anbera Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'10". She is well dressed, but even with her fine clothing she looks run-down, and her gloved hand is found clutching a sai. Her golden hair is slicked back into a classic pompadour. This green eyed easterner is not easily forgotten.
Personality: She is happy with her job as a Engraver. She turns her eye from what people do, preferring to live and let live. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born blind and as such lacked many opportunities for work. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Anbera grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anbera. She became a Engraver soon after.
Motivation: Wants her loneliness to end; and she would like to get married and retire
Ideals: Logical. Flaws: Disease. Bonds: Job, Criminal record, Has a crush. Occupation: Engraver
Voice: Breathy voice
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp.
Jarana Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is wearing colorful clothing, dressed as a Fletcher. Her moppish golden hair is in a traditional bowl cut. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Jarana will drive conversation. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She comes from a rich western family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is wracked by social anxiety; and she has money and likes to spend it
Ideals: Extrovert. Flaws: Disease, Fearful. Bonds: Immigrant, Rich. Occupation: Fletcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 18 (+4) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Korinn Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears light armors faded through time and improper care. Her green crest is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Energy wise she seems alert and responsive.
History: She was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to her current location. She left for the east, certain she would find work there.
Motivation: Retire the richest woman in the east; and several ex partners dislike her way of doing things and want revenge
Ideals: Professionalism, Entrepeneur. Flaws: Shy. Bonds: Immigrant. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 120 gp.
Suhnae Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many green ritualistic tattoos. He wears a tan collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly brown, has prominent grey streaks. He has several tiny ruby earrings on each ear.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Suhnae lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Dyer mother left him crippled. He now spends his time doing works of charity.
Motivation: To reunite with his absent mother.
Ideals: Justice, Philantrophist. Flaws: Disease. Bonds: Rich, Family. Occupation: Beggar
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp.
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