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NPC Generator

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Advanced [show]


Gennal Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. He has a brown handlebar mustache and slicked back brown hair. His eyes are brown.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Energy wise he seems alert and responsive.

History: Gennal was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and to unite with his brother

Ideals: Philantrophist, Professionalism. Bonds: Attractive, Family, Nature, Religious. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Gennal Yaeldrin, Male Elf Sorcerer 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Rhodochrosite (10 gp).


Social Check DCs


Aura Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'10", this woman wears bulky brown painted plate armor. Her fur is gray and very short. Her copper eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food she seems plenty friendly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has dedicated herself to building a better world.

Motivation: She wants to get laid; and to reunite with her old friends

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Adventurer, Has a crush. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Aura Thundercloud, Female Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 6000 cp.


Social Check DCs


Tenena Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and she perpetually has her kukri ready. She keeps her long brown hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Tenena was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break.

Ideals: Fighting, Optimist. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Tenena Ironhide, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 17 (+3)16 (+3) 9 (-1)14 (+2)
Skills History +5
Senses Passive Perception 9
Languages Common, Gnome, Terran, Druidic, Aquan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Orryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His auburn hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Orryn is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a wizard, Orryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Orryn has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's in love; and wants his loneliness to end

Ideals: Disciplined, Justice. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Laborer

Voice: Smooth and feminine

Attributes [hide]

Orryn Sympony, Male Gnome Sorcerer 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Lucan Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his scimitar. His silver hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Insane. Bonds: Attractive, Rich, Religious. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Lucan Iranapha, Male Elf Sorcerer 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Orsik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, brown, dusty cloak. His whole body is exceptionally muscular. His hair is short and brown. He is baby faced.

Personality: He dislikes all the random violence that takes place in the north. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the north. Like his father and his sister before him, after school he went straight into learning to become a Locksmith. In the meantime he has taken over work as a Locksmith and occasionally as a mercenary.

Motivation: To reunite with his absent father; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Impulsive. Bonds: Immigrant, Job, Adventurer, Family. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Orsik Aranore, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 390 gp. 1 Masterwork Musical instrument.


Social Check DCs


Tree Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. He keeps his long brown fur kept up in a rat tail. His skin is flawless and his yellow eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined. Bonds: Attractive, Poor, Immigrant, Criminal record. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tree Of Clay, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp. Amethyst (70 gp).


Social Check DCs


Bimpnottin Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears silk and lounges about seductively. Her brown hair is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Bimpnottin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She invites people to come help in her community garden.

History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure.

Ideals: Artistic, Philantrophist. Bonds: Attractive, Nature, Rich. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Bimpnottin Horcusporcus, Female Gnome Sorcerer 1
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp).


Social Check DCs


Gomory Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of the four houses of cards around his neck, and a sai on his belt. His hair is brown and curly. His fierce brown eyes like to dwell on things.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west to a Tailor, Gomory learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: He is greedy; and sabotage a competitor

Ideals: Fighting, Athletic. Bonds: Job, Military, Rich. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Othronus, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. Blue quartz (13 gp).


Social Check DCs

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