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NPC Generator

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Lvl.
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Advanced [show]


Margery Hallewell, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. She wears a broad hat to hide her balding. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is overprotective of those who hire her services. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Margery was born with her mother's beautiful face. Her mother had invested heavily in several trade routes and wanted her to inherit them. She hasn't been sleeping well lately.

Motivation: Doesn't want to be a Mason and was forced into it by her family; and her spouse's relatives view her with great suspicion

Flaws: Insomniac. Bonds: Attractive, Guardian, Family, Rich. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Margery Hallewell, Female Human Sorcerer 1
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 12 (+1)18 (+4)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 pp.


Social Check DCs


Theodoric Gentry, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden, silky, and of moderate length. His fierce blue eyes like to dwell on things.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and he wants revenge against dire rats

Ideals: Philantrophist. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Theodoric Gentry, Male Human Sorcerer 2
Medium (6'3") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 270 gp.


Social Check DCs


Tûkâ Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear white pants and tee shirts. He has a long auburn beard with little hanging trinkets. His blue eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Spy. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Spy business at a young age. His divine abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Tûkâ Kinsley, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Druidic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Cora Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She wears suspenders and white workpants. Her shirt is red, and she wears a heavy white leather apron most of the time. She is portly but not overly obese. Her hair is short and blonde. She tend to wears goggles to shield her eyes.

Personality: She exudes charisma. She is a tour de force of persuasion. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Cora was raised in a hard working conservative environment. She dropped out of school before completing her studies. She became a Animal Trainer soon after.

Motivation: Wants to open a new tavern; and wants to raise her children well

Ideals: Logical. Bonds: Attractive, Family, Job. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Cora Goldfound, Female Halfling Sorcerer 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 3100 sp.


Social Check DCs


Shanairla Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A 5'4" southern woman, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her black hair is smooth and relatively long. Her ears are large.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She was born several months after her father was called into army service. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Shanairla Meliamne, Female Elf Sorcerer 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Athletics +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 3000 cp.


Social Check DCs


Lance Wade, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich eastern family. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist, Artistic. Flaws: PTSD. Bonds: Rich, Job. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Lance Wade, Male Human Sorcerer 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)8 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. Zircon (80 gp). 1 Silk rope.


Social Check DCs


Pog Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He typically wears tan cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly blonde, has prominent grey streaks. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Pog was born in the east. At a young age he loved to build and create. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out

Ideals: Joker, Philantrophist, Persistence. Flaws: Depressed. Bonds: Slave. Occupation: Server

Voice: French accent

Attributes [hide]

Pog Bafflestone, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Giant, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Lavinia Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is dressed in a clean white cloak covering her clean studded leather. She has moderate length auburn hair. She tend to wears goggles to shield her eyes.

Personality: She is almost excessively polite to everyone, even when angry. She believes the world needs to unite to get rid of giants once and for all.

History: Lavinia was born in the east. At a young age she loved to build and create. Lavinia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A deep hatred of giants; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Enemies, Adventurer. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Lavinia Goodbarrel, Female Halfling Sorcerer 3
Small (2'8") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 10 (+0)17 (+3)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Anne Garrick, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a simple grey robe with brown stripes complete with hood. She wears a top hat to cover her moderate length white hair. Her hazel unseeing eyes seem to look past you.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is frequently practicing swordplay.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her religion dominates her actions; and seeks redemption

Flaws: Disease. Bonds: Criminal record, Military, Religious, Mentor. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Anne Garrick, Female Human Sorcerer 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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