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NPC Generator

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Advanced [show]


Luthra Pingun, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has moderate length white hair. She wears an eyepatch.

Personality: Luthra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Luthra is combative with any and all who dare try her patience in the slightest.

History: Born in a small village she learned the ways of the warrior from her father. She worked as a nervous Healer and found it very stressful. She became a Healer soon after.

Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and she is unsatisfied with her job

Ideals: Extrovert, Justice, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Luthra Pingun, Female Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 19 (+4)13 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp.


Social Check DCs


Mara Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'3" and is well dressed, but even with her fine clothing she looks run-down. Her right leg appears badly burned and disfigured. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: She acts crazy and hedonistic. She has a minor phobia of water and hates getting wet.

History: She was born several months after her father was called into army service. Her homeland was ravaged by war and she spent much of her life rebuilding it. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She wants nothing more than to rejoin the army; and she feels threatened by others

Flaws: Hedonist, Fearful, PTSD. Bonds: Military. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Mara Qualanthri, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 15 (+2)17 (+3)
Skills History +4, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sannl Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman typically wears a sleeveless long coat of deep grey leather and dull violet iron scale mail. She is muscular with a powerful set of arms. She keeps her brown hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A powerful brothel owner made her what she is. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Meet up once more with her childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Fighting. Flaws: Insane. Bonds: Adventurer, Mentor. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Sannl Dankil, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Tourmaline (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Naeris Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He carries with him a set of morningstars on his belt, each one with a amethyst on the hilt. He has golden hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 45. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out south to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he feels threatened by others

Ideals: Fighting. Flaws: Ugly, Insane, Fearful. Bonds: Military, Criminal record. Occupation: Sage

Voice: Raspy

Attributes [hide]

Naeris Thompson, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 10 (+0)17 (+3)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 60 gp.


Social Check DCs


Lezre Clifton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her hair, while still mostly black, has prominent grey streaks. She is baby faced.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Lezre hails from a village terrorized by dire rats. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record, Enemies. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Lezre Clifton, Female Half-Orc Sorcerer 3
Medium (6'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 1 Crowbar. 1 Masterwork manacles.


Social Check DCs


Trail Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'10" western man, he wears a worn and beaten armor. His gray fur is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Fighting. Flaws: Cynical, Disease. Bonds: Rich. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Trail Wing, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. 2 Thunderstones.


Social Check DCs


Krimmon Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His hair, while still mostly black, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world

Ideals: Gifted, Artistic. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Krimmon Glenfellow, Male Halfling Sorcerer 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp.


Social Check DCs


Aura Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely pastel suit with brown socks and a vest with buckled shoes. His black fur is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He also has developed a complete distrust of the Slave Trader profession.

History: He was born in the east, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Guard.

Motivation: He is unsatisfied with his job; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Aura Of World, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 pp. 1 Masterwork studded leather.


Social Check DCs


Faran Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Faran was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Faran's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Athletic, Joker. Flaws: Addict, Antagonistic. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Faran Copperkettle, Male Halfling Sorcerer 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 14000 cp. 1 Climber’s kit. 1 Masterwork Musical instrument.


Social Check DCs

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