Alston Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.
History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has dedicated himself to building a better trade route.
Motivation: He has money and likes to spend it.
Ideals: Professionalism, Persistence. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Scribe
Voice: Breathy voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp.
Eran Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She wears a simple white robe with brown stripes complete with hood. Her skin is fair and her fingers are delicate and long. She has a very tight haircut. Her face is covered beneath a completely black helmet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Further she is a bit of a stoner and is frequently out of it.
History: She was born blind and as such lacked many opportunities for work. She was taken from her home at a very young age. She got away from her former life and has fallen to alcoholism.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Joker. Flaws: Addict, Disease. Bonds: Slave. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1700 sp. Freshwater pearl (13 gp).
Therai Allure, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an entirely green suit with grey socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His broad hat is riddled with cuts and holes. His silver eyes peer out from beneath his broad green hat.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Therai was born in the south. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Therai took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He has worked as a Gardener like his father before him.
Motivation: A rival would like him out of the picture.
Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Nature, Job. Occupation: Gardener
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Large well-done wool tapestry (200 gp).
Tenena Daergel, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who very much looks the part of a Actor, she is not a threatening figure. Her moppish golden hair is in a traditional bowl cut. Her hazel eyes lackadaisically let the world flow into them.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She always tries to repair and not replace. It was this mentality that drove her into the Actor business.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Actor arts, while her mother instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She ran away from her former home and has been making her living as a Actor for the past few years.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Persistence. Flaws: Disease. Bonds: Job, Rich, Criminal record. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 10000 cp. 1 Half-Plate.
Harvest Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman is generally well dressed albeit a few years behind the times. Her orange fur is slicked back into a classic pompadour. Her eyes are blue and catlike.
Personality: Prone to second guessing herself, she comes off as nervous. She also hits on women, regardless of circumstances.
History: Her father raised her in a mountain cabin. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She has money and likes to spend it; and wants her loneliness to end
Flaws: Shy. Bonds: Attractive, Has a crush, Nature, Rich. Occupation: Cartwright
Voice: American accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp.
Thea Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tattered old clothes. Her red hair, when down, is lengthy. This amber eyed westerner is not easily forgotten.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She comes from a rich western family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has worked as a Bellfounder like her mother before her.
Motivation: She has decided she is irredeemable; and she is greedy
Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Rich, Job. Occupation: Bellfounder
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Infernal, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Brown-green garnet (50 gp). Azurite (6 gp).
Borun Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this northern man is dressed in an above average manner. He wears a broad hat to hide his balding. He has a tattooed face.
Personality: A skeptical and narcissistic man, Borun's first love is himself. His second love is also himself. He is obsessed with a lost civilization.
History: He was born in the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better trade route.
Motivation: He desires power and/or immortality.
Ideals: Athletic, Impeccable. Bonds: Attractive, Adventurer, Immigrant. Occupation: Server
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 390 gp.
Antrara Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears baggy black pantaloons and a white scarf. She is portly but not overly obese. Her scarlet crest is long and unkept. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She can't help but pocket interesting objects she comes across
History: A powerful wizard made her what she is. Antrara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Antrara decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She inherited the family business which she has now maintained for 10 years.
Motivation: She doesn't get along with people that don't share her tastes; and expand her business
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Mentor, Job. Occupation: Actor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp.
Fulbar Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many brown ritualistic tattoos. He wears many layers of old clothing at all times. He has dyed his greying black hair a little too much giving a sharp black color. His violet eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a daughter. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Fulbar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He feels that his past leaves him morally obligated to help; and wishes to resurrect an old love
Ideals: Disciplined, Justice, Fighting. Flaws: Ugly. Bonds: Poor, In love. Occupation: Locksmith
Voice: Boston accent
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 250 gp. 1 Masterwork Artisan’s tools.
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