Armara Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears black cloth garments or leather armor. Her hair, while still mostly red, has prominent grey streaks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of southern immigrants she idolized her father. Armara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Attractive, Adventurer. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Chaedi Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a long, yellow, dusty cloak. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a card on it. With bright brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a font of random trivia from the lore and stories she has discovered
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She's attracted to the PC; and to get a good night's sleep
Ideals: Passionate, Logical. Flaws: Insomniac. Bonds: Military, Rich, Has a crush. Occupation: Map Maker
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp.
Helgret Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears rags and sports a simple walking cane, and a wedding ring on her right hand. Her long red hair reaches down to her waist. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Helgret is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was born in a small plains village. Her father took her hunting and taught her how to get in the mind of other creatures. She now spends her time doing works of charity.
Motivation: Find a way to reverse the transformation of her brother; and to reunite with her absent father
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Poor, In love, Family, Nature. Occupation: Tailor
Voice: Aggressive tone
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 330 gp. Star rose quartz (60 gp).
Bilbron Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of longswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has moderate length white hair. He wears crescent spectacles with a black brim.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A true patriot, Bilbron would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born several months after his father was called into army service. Through the years after Bilbron was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bilbron's father didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bilbron fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Military, Religious. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Black velvet mask with numerous citrines (30 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp).
Melissa Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is portly but not overly obese. Her silver hair is lengthy. She tend to wears goggles to shield her eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is able to make almost anything out of random pieces of junk.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She now owns her own business.
Motivation: She has a rivalry with the Church that dominates her actions; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Religious. Occupation: Mayor
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp. Pink pearl (100 gp). 1 Everburning torch.
Rurik Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: Rurik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted psionic powers by his dying sister.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Finely wrought small gold bracelet (60 gp). 1 Minor magic item.
Fargas Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His blonde hair is heavily combed to the left. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: He has a crush on the local Layabout.
Ideals: Gifted, Extrovert. Flaws: Addict. Bonds: Immigrant, Poor. Occupation: Shepherd
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Vonana Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. She has shaved her head bald. She has amber eyes and a brown hat with a blue feather.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born into a rich family. Her father was a mechanic, and taught her how to fix just about anything. She now spends her time doing works of charity.
Motivation: She uses money and sex appeal to get what she needs; and she's repulsed by the pc
Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Engraver
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 20 (+5) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 6000 cp. 1 Good lock.
Kithri Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is smooth and relatively long. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is skeptical of what others tell her and is slow to trust.
History: Kithri was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Family. Occupation: Baker
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 7 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp. 1 Silk rope.
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