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NPC Generator

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Advanced [show]


Hamil Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'1" and wears bulky white painted plate armor. His silver hair has been sun bleached extensively. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others

Ideals: Artistic. Flaws: Fearful, Insane. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Hamil Sunmeadow, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)8 (-1) 11 (+0)10 (+0)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Eva Weston, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has chestnut hair. Her eyes are hazel and she is always smoking a pipe.

Personality: She has always had a great fascination with Elven culture. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She got into the Bather business at a young age. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She ran away from her former home and has been making her living as a Bather for the past few years.

Motivation: She is terrified, and will act out of fear; and to be a bricklayer again

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Religious, Job. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Eva Weston, Female Human Sorcerer 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 16 (+3)16 (+3)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs


Sannl Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She has a large grey mantle and cape that has been intricately interwoven into her tan robe. She is an epitome of beauty. Her auburn hair is slicked back into a classic pompadour. Her green unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She also has developed a complete distrust of the Bowyer profession.

History: Sannl was raised in a hard working conservative environment. In her 18th year, her parents were killed by a illithids raid, leaving Sannl alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Animal Trainer for hire.

Motivation: A deep hatred of illithids.

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Sannl Goldfinder, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 sp.


Social Check DCs


Hatae Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white hair is cut short. She wears crescent spectacles with a black brim.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Hatae lived on a farm with her mother, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants nothing more than to rejoin the army; and wants to raise her children well

Flaws: Cynical. Bonds: Rich, Military, Family, Job. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Hatae Cithreth, Female Elf Sorcerer 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp.


Social Check DCs


Daar Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. She has moderate length gold crest. Her skin is flawless and her red eyes scan people very quickly.

Personality: She has always had a great fascination with Tabaxi culture. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When she was but 4 years old her parents immigrated from the south. She was an athlete and attended two major summer competitions. She never won. She left for the south, certain she would find work there.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Daar Ebynichtomonis, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 10 (+0)14 (+2) 11 (+0)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Rinn Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She has done her best to style her white hair to look like a famous performer. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Rinn was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Optimist, Impeccable, Persistence. Flaws: Secretive. Bonds: Job. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Rinn Ariessus, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Werydd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and usually wears her brown robe and has her greataxe always slung over her shoulder. Her brown hair is wavy and long. She has gleaming, smiling amber eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Gifted from a young age, Werydd studied abroad. She made a point of taking high paying jobs and getting most of it up front. In the meantime she has taken over work as a Stylist and occasionally as a mercenary.

Motivation: To pay off her debts; and she is unsatisfied with her job

Ideals: Gifted. Bonds: Nature, Job, Adventurer, Debt. Occupation: Stylist

Voice: Gruff and masculine

Attributes [hide]

Werydd Loderr, Female Dwarf Sorcerer 3
Medium (4'2") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 15 (+2)6 (-2)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 1100 sp.


Social Check DCs


Gilbert Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports violet clothing, slightly heavier than average wear. He has styled his white hair well, parting it to the left. His eyes are violet and he is always smoking a pipe.

Personality: This man loves singing and to teach people singing more than just about anything. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To pay off his debts; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Job, Debt. Occupation: Cartwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Rothenel, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 13 (+1)6 (-2)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


John Morton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear grey tank tops with black pants. His golden hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.

History: John hails from a village terrorized by dire rats. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many dire rats want him driven away.

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Military. Occupation: Body Guard

Voice: Raspy

Attributes [hide]

John Morton, Male Human Sorcerer 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp.


Social Check DCs

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