Vrondiss Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his right hand. He has wavy white crest. His gold eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the north to a Unemployed, Vrondiss learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.
Motivation: To get a good night's sleep; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: In love, Job. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. Moonstone (60 gp).
Therai Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His dark red hair is matted, messy, and big. His eyes are silver and catlike.
Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.
History: He was born in the west. He moved from fad to fad and when he turned 15 he discovered dancing. He left for the west, certain he would find work there.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Opinionated, Artistic. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Elama Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 4'8" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her left leg appears badly burned and disfigured. Her hair, while still mostly silver, has prominent grey streaks. She is very pretty but has cold, dead eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Assassin
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. Amber (130 gp).
Tippletoe Reese, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left arm. She prefers to wear tan pants and tee shirts. With wild brown hair. Her hazel eyes dart from person to person.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She used her abilities to trick people and travel the world for free.
Motivation: To reunite with her absent father.
Flaws: Shy. Bonds: Enemies, Criminal record, Family. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp.
Mardnab Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female very much looks the part of a Armorer. She is tall, broad shouldered and powerfully built. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are violet and beady.
Personality: She has a massive crush on the younger sibling of the Armorer who has hired her part-time. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born blind and as such lacked many opportunities for work. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Armorer for the past few years.
Motivation: To be a Mayor again; and she would like to get married and retire
Flaws: Ugly, Disease. Bonds: Job, Has a crush, Adventurer. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 8 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Hematite (7 gp).
Mozikth Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. His black crest is lengthy. His eyes are red and beady.
Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His mother raised him in a mountain cabin. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Nature, Criminal record. Occupation: Mortician
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp. 1 Banded mail.
Theobald Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.
History: Sold as a small child to a wizard, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark
Ideals: Opinionated, Professionalism. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 320 gp. Tourmaline (120 gp). Tourmaline (120 gp). Brown-green garnet (120 gp).
Jane Jacobs, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a brown and black handkerchief worn on her right side. She has white hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Laborer, who enjoyed hunting, Jane was taken on many hunting expeditions. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hasn't been sleeping well lately.
Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend
Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Nature, Rich, Military. Occupation: Server
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Adrex Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brass crest is braided into rings. He wears large thick round spectacles.
Personality: Overbrimming with self-confidence, Adrex isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is a Jackalwere in disguise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Impeccable. Flaws: Shy, Antagonistic. Bonds: Poor, Adventurer. Occupation: Miller
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Moonstone (80 gp). 1 Banded mail.
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