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NPC Generator

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Advanced [show]


Trynnicus Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man is dressed in a clean black cloak covering his clean studded leather. He has styled his silver crest well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. Trynnicus was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Mayor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Sensitive, Shy. Bonds: Immigrant, Adventurer, Rich. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Trynnicus Qyxpahrgh, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 11 (+0)17 (+3)
Skills Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp. Jade (130 gp).


Social Check DCs


Gurdis Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has a penchant for wearing a ring with an oversized jet on her left hand. Her brown hair is knotted and matted. She has several tiny jet earrings on each ear.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a minor phobia of water and hates getting wet.

History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Beggar. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing her hectic life and new Beggar responsibilities is difficult.

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Gurdis Helcral, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)16 (+3) 7 (-2)14 (+2)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Halfling, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Sarai Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her chestnut hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born into a rich family. Through the years after Sarai was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Sarai's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Insane, Antagonistic, Fearful. Bonds: Rich. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Sarai Cherrycheeks, Female Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)12 (+1) 12 (+1)8 (-1)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Dustin Marston, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is tall, broad shouldered and powerfully built. His chestnut hair is still thick. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Mercenary business at a young age. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Job. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Marston, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


Cask Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white fur is matted, messy, and big. She has amber eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and nothing but the best is good enough for her

Ideals: Athletic, Philantrophist, Fighting, Optimist. Flaws: Ugly. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Cask Candle, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp.


Social Check DCs


Ghesh Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears green painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. He wears his bronze crest down. His red eyes are slightly larger than normal.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a wizard, Ghesh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out south to avoid the crime he committed. Being a Dilettante kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Hedonist. Bonds: Slave, Criminal record, Mentor. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Ghesh Zzzxaaxthroth, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)15 (+2) 14 (+2)15 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs


Cimer Twist, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. He has done his best to style his red hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. After a long history of fighting, Cimer and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, In love. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Cimer Twist, Male Tiefling Sorcerer 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 6 (-2)17 (+3)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tûmhom Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. His long golden hair reaches down to his waist. His blue eyes peer out from beneath his broad white hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.

History: Tûmhom hails from a village terrorized by drow. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To settle down with his crush; and he's in love

Ideals: Joker, Pacifist. Flaws: Secretive. Bonds: Attractive, Enemies, Has a crush. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Tûmhom Gresham, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)16 (+3) 7 (-2)10 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 8
Languages Common, Orc, Elven, Draconic, Druidic
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 160 gp. Citrine (80 gp).


Social Check DCs


Mardred Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her auburn hair is kept up in a ponytail inside a top hat. Her eyes are likewise gray.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the west, but her parents moved at a very young age to the north. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.

Motivation: To reunite with her old friends; and she feels threatened by others

Flaws: Terse, Fearful. Bonds: Immigrant, Rich, Adventurer. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Mardred Fireforge, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Infernal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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