Pyra Light, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a black shirt with thin blue vertical stripes and white pants. She wears her brown hair down. Her gold eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born in a small island village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She struck the Sculptor job and began her own company from there.
Motivation: Wants to have a good time and be beloved; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Philantrophist, Optimist. Bonds: Nature, Job. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Celestial
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Whurdred Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has a moderate pudge and is not very fit. She has styled her auburn hair well, parting it to the right. She is baby faced.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Whurdred was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Whurdred's father didn't care for her much, and the feeling was mutual. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Family, Military. Occupation: Laborer
Voice: Raspy
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 400 sp. 2 Thunderstones.
Mordai Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. His hair is chestnut and very short. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He inherited the family business which he has now maintained for 7 years.
Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Slave, Criminal record. Occupation: Dyer
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 140 gp.
Susannah Mitchell, Female Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern woman wears a brown armored body suit, with a simple grey line shooting up and back down. She wears her golden hair up in a very large beehive style do. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: Wants to have a good time and be beloved; and she is greedy
Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Rich. Occupation: Junk Dealer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 14 (+2) | 10 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 50 gp. 1 Holy water.
Geoffrey Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Seamstress. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.
History: Geoffrey was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Seamstress soon after.
Motivation: He has money and likes to spend it; and he feels that his past leaves him morally obligated to help
Ideals: Athletic. Bonds: Rich, Job, Military, Family, Criminal record. Occupation: Seamstress
Voice: Timid voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 400 gp.
Elegant On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. He has styled his white fur well, parting it to the right. His eyes are green and beady.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has set out to sabotage the competition.
Motivation: A strong sense of loyalty to Gnomish people; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Antagonistic, Insane, Racist. Bonds: Immigrant, Job. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Simple lock.
Kerkad Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His crest is brass and curly. His gold eyes peer out from beneath his wide-brimmed black hat.
Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them
History: He was raised in a white middle class family as the only child. Kerkad was born on a far southern mountains where he grew up under the tutelage of his father, an expert Priest. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to end his boredom
Flaws: Impulsive, Shy, Mundane. Bonds: Immigrant. Occupation: Priest
Voice: Irish accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Adelard Rylan, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: His tongue was cut out and he uses sign language. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Bather, and he later adopted a second daughter.
Motivation: To unite with his brother; and further expansion of business
Ideals: Athletic. Flaws: Disease. Bonds: Family, Immigrant, Job. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 pp.
River In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a dagger on it. Her fur, while still mostly gray, has prominent grey streaks. Her green eyes are slightly larger than normal.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: A powerful brothel owner made her what she is. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A strong sense of loyalty to Tiefling people.
Flaws: Racist. Bonds: Attractive, Immigrant, Mentor, Enemies. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 600 sp.
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