Bardryn Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. She wears a colorful flower in her blonde hair. Her eyes are a pleasant hazel.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: The child of eastern immigrants she idolized her mother. From there she went from mercenary job to mercenary job. She has built up a small fortune and can afford her own way.
Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark
Ideals: Justice. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Animal Trainer
Voice: Russian accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 3200 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Kody Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy brown suit. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Kody was born in the north. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a rivalry with the Church that dominates his actions; and meet up once more with his childhood friend
Ideals: Persistence. Flaws: Selfish. Bonds: Attractive, In love, Adventurer, Religious. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 800 sp.
Cory Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Cory was left his father's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: To be a Dilettante again; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Shy. Bonds: Military, Adventurer, Job. Occupation: Fortune-teller
Voice: French accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Ivellios Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His brown hair is drawn into a tight pony tail with a dagger scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Ivellios was raised in a hard working conservative environment. A gifted student he started as a Shipwright, but he got bored and became a Sellsword. He inherited the family business which he has now maintained for 14 years.
Motivation: A deep hatred of giants; and to be a shipwright again
Ideals: Disciplined, Logical. Bonds: Attractive, Job, Enemies. Occupation: Sellsword
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 6 (-2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp.
Diggory Winthrop, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Diggory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in the north his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter.
Flaws: Addict, Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Butcher
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 270 gp.
Sun In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has wavy cinnamon fur. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is calm most of the time but flees social interaction. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Sun hails from a village terrorized by orcs. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Flaws: Shy. Bonds: Rich, Attractive, Enemies. Occupation: Locksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 240 gp.
Ildrex Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Sailor. His crest is rusty and very short. His eyes are likewise red.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Ildrex was born in the north. At a young age he loved to build and create. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Persistence. Flaws: Emotional. Bonds: Has a crush, Job. Occupation: Sailor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 gp. White pearl (60 gp).
Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a top hat to hide his balding. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. He is a font of random trivia from the lore and stories he has discovered
History: His father raised him in a mountain cabin. A freak accident while working with his Knight mother left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Disciplined, Logical. Flaws: Disease, Depressed. Bonds: Rich, Nature. Occupation: Farmer
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp. 1 Masterwork studded leather.
Zaffrab Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear tan tank tops with brown pants. He has no hair. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.
History: Zaffrab hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He hasn't been sleeping well lately.
Motivation: Many dire rats want him driven away; and he wants revenge against dire rats
Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Enemies. Occupation: Sailor
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Silver comb with moonstones (200 gp). Brass mug with jade inlays (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
