Marastyr Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. She has a hunchback. She wears her golden hair up. She wears round tiny glasses practically rammed into her face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She was born in the north. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She left for the north, certain she would find work there.
Motivation: A strong sense of loyalty to Halfling people; and halfling compassion
Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 50 pp. 1 Bullseye lantern.
Eva Thackeray, Female Human [Permalink]
Personal [hide]
Description: 4'9" and muscular, this eastern woman wears tight fitting clothing which further accentuates her frame. Sporting a auburn mohawk this woman's hair draws a lot of attention. She is baby faced.
Personality: She dislikes all the random violence that takes place in the east. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Eva lived on a farm with her father, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been saving her money to try and buy her brother's freedom.
Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a spice merchant and was forced into it by her family
Ideals: Athletic, Pacifist, Optimist. Bonds: Attractive, Family, Military. Occupation: Spice Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp.
Naal Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing colorful clothing, dressed as a Painter, and is pretty ugly. His tied-back hair is blonde. His eyes are likewise gray.
Personality: He is happy with his job as a Painter. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Crown-heir profession.
History: Born to a Crown-heir, his father struggled to pay the bills. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: He is unsatisfied with his job; and to find somewhere to settle down
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Poor. Occupation: Painter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Caeldrim Selevarun, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. His red hair is greasy and uncared for. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Caeldrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Ugly, Shy, Hedonist, Disease. Bonds: Rich. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 4 (-3) | 13 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp. Red spinel (100 gp).
Fenriz Power, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is long and unkept. His black eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Mayor. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Fenriz was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Mayor. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent father.
Flaws: Ugly, Impulsive. Bonds: Job, Family, Religious. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 280 gp.
Stannor Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His long auburn hair reaches down to his waist. He has gray eyes and a white hat with a grey feather.
Personality: This man loves painting and to teach people painting more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the west to a Cartwright, Stannor learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He then took over the family business and is one of the better Cartwright for hire.
Motivation: He is unsatisfied with his job; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Cartwright
Voice: Uses sign language
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 8 (-1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp. Pink pearl (60 gp).
Fenriz Rage, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black shirt with thin red vertical stripes and black pants, and is pretty ugly. His hair is greying and his face has many wrinkles. His black eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with music.
History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fenriz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fenriz. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
Joan Woods, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her silver hair is still thick. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She never swears and excessively uses polite adverbs when speaking. Further she is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She got away from her former life and has fallen to alcoholism.
Motivation: She is compelled to act according to her religious beliefs; and she is currently in port desperately looking for someone to get her out
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Religious, Slave. Occupation: Bowyer
Voice: Indian accent
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp. Brass mug with jade inlays (100 gp).
Hlin Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and lanky with angular features, she is an attractive figure. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her silver hair up. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is obsessed with a lost civilization.
History: When she was but 4 years old her parents immigrated from the north. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is greedy.
Ideals: Disciplined. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 sp.
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