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NPC Generator

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Advanced [show]


Nithther Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is physically well-built. His crest is greying and his face has many wrinkles. He has gleaming, smiling red eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.

History: Nithther was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Seeks redemption; and to be a carpenter again

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Nithther Vangdondalor, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Chrysoberyl (140 gp).


Social Check DCs


Merihim Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. Merihim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Merihim Fealty, Male Tiefling Sorcerer 2
Medium (5'7") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 7 (-2)16 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 70 pp. Moonstone (20 gp). Red spinel (50 gp).


Social Check DCs


Bulzo Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears bulky red painted plate armor. His blonde hair and beard is wavy and long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.

History: A powerful brothel owner made him what he is. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Mentor, Rich. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Bulzo Stoutbridge, Male Halfling Sorcerer 2
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 17 (+3)8 (-1)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Agatha Wesley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a hunchback. She has wavy black hair. She wears an eyepatch.

Personality: She will rave to anyone who will listen. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She left for the east, certain she would find work there.

Motivation: To prove her worth to the world; and to end her boredom

Flaws: Ugly, Insane, Impulsive, Mundane. Bonds: Immigrant. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Agatha Wesley, Female Human Sorcerer 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp.


Social Check DCs


Diesa Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a brown tunic with black highlights, and long brown pants that bunch up around her shoes. She keeps her white hair in a pixie cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a font of random trivia from the lore and stories she has discovered

History: She was born on a small isolated farm. Her mother had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers

Ideals: Optimist, Logical. Bonds: Attractive, Nature, Rich, Family. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Diesa Trueanvil, Female Dwarf Sorcerer 3
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)9 (-1) 13 (+1)16 (+3)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Sardonyx (30 gp).


Social Check DCs


Malquis Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She is physically well-built. She has shaved her head bald. She wears a mask on her face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Malquis grew up listening to her father's many stories. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She now mingles about in high society.

Motivation: To unite with her brother; and find a way to reverse the transformation of her brother

Flaws: Ugly. Bonds: Adventurer, Criminal record, Rich, Family. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Malquis Tiltathana, Female Elf Sorcerer 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp.


Social Check DCs


Morthos Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He keeps his dark red hair in a pixie cut. His white eyes peer out from beneath his deerstalker black hat.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: To find somewhere to settle down; and to be a bather again

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Morthos Luck, Male Tiefling Sorcerer 2
Medium (5'0") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 250 gp. Malachite (6 gp). Smoky quartz (40 gp).


Social Check DCs


Ghaliver Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is unkempt and raggedy. His amber eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Armorer, who enjoyed hunting, Ghaliver was taken on many hunting expeditions. His childhood dream was to be a Armorer, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Flaws: Ugly, Insane. Bonds: Poor, Family, Nature, Job. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Ghaliver Stoutman, Male Halfling Sorcerer 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)6 (-2) 13 (+1)17 (+3)
Skills Arcana +0, Deception +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Chrysoprase (20 gp). Rose (20 gp).


Social Check DCs


Mehen Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his bronze crest in a flapper bob. His eyes are gold and catlike.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: Mehen was born in the north. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Persistence. Bonds: Poor, Criminal record, Nature. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Mehen Ophinshtalajiir, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 7 (-2)12 (+1)
Skills Animal Handling +0, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp.


Social Check DCs

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