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NPC Generator

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Advanced [show]


Stacee Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she very much looks the part of a Sellsword. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: Overbrimming with self-confidence, Stacee isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A powerful necromancer made her what she is. Like her father and her sister before her, after school she went straight into learning to become a Sellsword. She has worked as a Sellsword like her father before her.

Motivation: To be a Bowyer again; and she feels threatened by others

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Attractive, Mentor. Occupation: Sellsword

Voice: Low and grunting

Attributes [hide]

Stacee Porridgepot, Female Halfling Sorcerer 3
Small (2'10") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Kilia Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her auburn hair is singed and shortened. She wears an eyepatch.

Personality: Eccentric and domineering, Kilia will drive conversation. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Kilia hails from a village terrorized by goblins. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now spends her time doing works of charity.

Motivation: Many goblins want her driven away.

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Enemies. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Kilia Goldfinder, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 12 (+1)7 (-2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. A pair of silk slippers encrusted with tiny pearls. (70 gp).


Social Check DCs


Mormo Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His small hat is riddled with cuts and holes. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Mormo was born on a far southern island where he grew up under the tutelage of his father, an expert Sailor. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice, Gifted. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Mormo Haunted, Male Tiefling Sorcerer 2
Medium (6'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp.


Social Check DCs


Valida Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her blonde hair is kept up in a ponytail inside a top hat. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Being a Banker kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Philantrophist. Flaws: Addict, Antagonistic, Impulsive. Bonds: Criminal record, Family. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Valida Torevir, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)7 (-2) 12 (+1)12 (+1)
Skills Arcana +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Eleanor Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears many layers of old clothing at all times. Her blonde hair is matted, messy, and big. She wears an eyepatch.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She works hard and plays hard.

History: Born in the south to a Spice Merchant, Eleanor learned a great deal about her mother's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: Sabotage a competitor; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Poor, Job, Criminal record. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Eleanor Garcia, Female Half-Elf Sorcerer 3
Medium (5'0") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)13 (+1) 13 (+1)18 (+4)
Skills Athletics +5, Deception +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 30 pp. 1 Superior lock.


Social Check DCs


Varis Floshem, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His blonde hair is still thick. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Slave. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Varis Floshem, Male Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)15 (+2) 7 (-2)10 (+0)
Skills Athletics +0, Intimidation +2
Senses Passive Perception 8
Languages Common, Elven, Ignan, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp. Carnelian (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Trym Landon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He carries with him a set of quarterstaffs on his belt, each one with a topaz on the hilt. His brown hair is drawn into a tight pony tail with a rose scrunchie. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Slave. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Trym Landon, Male Human Sorcerer 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)10 (+0) 16 (+3)10 (+0)
Skills Investigation +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp.


Social Check DCs


Uzza Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her blue hair is thinning but still full. Her eyes, though not visible through her cowl, are red.

Personality: She is almost excessively polite to everyone, even when angry. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a island tribe. She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Nature. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Uzza Larceny, Female Tiefling Sorcerer 3
Medium (5'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)17 (+3) 16 (+3)18 (+4)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Abyssal, Auran, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 1600 sp.


Social Check DCs


Matilda Jacobs, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries with her a set of clubs, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Sporting a brown mohawk this woman's hair draws a lot of attention. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: A skeptical and narcissistic woman, Matilda's first love is herself. Her second love is also herself. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She served in the navy to pay for her family's outstanding loans. A gifted student she started as a Shepherd, but she got bored and became a Shipwright. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Matilda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Shipwright responsibilities is difficult; and further expansion of business

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Job, Military. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Matilda Jacobs, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 11 (+0)16 (+3)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 gp.


Social Check DCs

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