Thokk Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He wears baggy white pantaloons and a tan scarf. He has a small bristly mustache and wavy white hair. He wears round tiny glasses practically rammed into his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gifted from a young age, Thokk studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture; and nothing but the best is good enough for him
Ideals: Optimist, Impeccable, Gifted. Bonds: Attractive, Criminal record. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp. 2 Smokesticks.
Purah Severity, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears bulky black painted plate armor. Her blue hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is business-like. She takes instructions and follows them to the letter. She misses her home and complains about the freezing weather, even in summer.
History: Purah was raised in a hard working conservative environment. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of dire rats
Ideals: Professionalism. Bonds: Immigrant, Job, Enemies. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Jet (140 gp). Zircon (20 gp). Rock crystal (20 gp). 1 Minor magic item.
Gunnloda Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears tight fitting clothing which further accentuates her frame. Her silver hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: Her tongue was cut out and she uses sign language. She feeds upon the attention of others.
History: Gunnloda was born with her mother's beautiful face. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Gunnloda never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: To be a Roofer again; and she has money and likes to spend it
Flaws: Disease. Bonds: Attractive, Rich, In love, Job. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Alchemist’s fire.
Vassago Speed, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he usually wears his green robe and has his glaive always slung over his shoulder. He keeps his long red hair kept up in a rat tail. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hasn't been sleeping well lately.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants to get laid
Ideals: Impeccable. Flaws: Insomniac, Disease. Bonds: Family, Has a crush. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 330 gp.
Valanthe Holland, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in an above average manner. Her hair is silver and curly. Her fierce hazel eyes like to dwell on things.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is obsessed with finding treasure.
History: Her mother raised her in a mountain cabin. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Body Guard
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 sp. Large well-done wool tapestry (300 gp).
Gillyd Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'1". She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her monstrous two handed axe. She is bald on top and has large red tufts of hair around her ears. Her face is covered beneath a completely black helmet.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She receives visions of the future at random moments
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Gillyd took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying brother.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Rael Zhanini, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a yellow tunic with green highlights, and long yellow pants that bunch up around his shoes. He has moderate length red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the east, but his parents moved at a very young age to the north. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He inherited the family business which he has now maintained for 12 years.
Motivation: Expand his business; and his spouse's relatives view him with great suspicion
Flaws: Ugly. Bonds: Job, Military, Immigrant, Enemies, Family. Occupation: Bather
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp.
Fulbar Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a simple red robe with violet stripes complete with hood. He has a hunchback. He keeps his red hair in a flapper bob. His violet eyes peer out from beneath his small red hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the south, but his parents moved at a very young age to the north. Fulbar was born on a far southern desert where he grew up under the tutelage of his mother, an expert Glassblower. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and expand his business
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 pp.
Ronobe Music, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who tends to wear a green poncho over her likewise colored trousers and shirt. She wears her silver hair up. She is very pretty but has cold, dead eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is lazy, self-centered, vain, and jealous.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want her driven away; and she has a rivalry with the church that dominates her actions
Flaws: Emotional, Selfish. Bonds: Attractive, Religious, Enemies. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 90 pp.
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