Manea Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a tight black one piece outfit complete with pants, hood, and a cape and is in decent physical shape. Her long purple hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is greedy; and sabotage a competitor
Flaws: Antagonistic. Bonds: Job, Military, Guardian, Rich. Occupation: Interpreter
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 pp. Jade (160 gp).
Menny Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long chestnut hair is drawn into a two foot long braid. She wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She feeds upon the attention of others.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her father's forge. She has achieved small success as a Dilettante.
Motivation: She is unsatisfied with her job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Attractive, Poor, Job. Occupation: Dilettante
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Goblin
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Orsik Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'2" southern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair, when down, is lengthy. His fierce hazel eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Merchant, but he got bored and became a Slave Trader. He has achieved small success as a Slave Trader.
Motivation: Marry his sister to traveling adventurers; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Antagonistic, Greedy. Bonds: Family, Adventurer, Job. Occupation: Slave Trader
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp.
Hamil Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His red hair is lengthy. His thin eyebrows rest above his beady hazel eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Layabout
Voice: Italian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 310 gp.
Thamior Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a moderate pudge and is not very fit. His golden hair is greasy and uncared for. His violet eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: To be a Dyer again; and wants to open a new tavern
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: White pearl (130 gp).
Râsh Everly, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in white turtlenecks beneath a tan coat with violet slacks. His long white hair reaches down to his waist. This hazel eyed westerner is not easily forgotten.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. Through the years after Râsh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Râsh's mother didn't care for him much, and the feeling was mutual. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions.
Flaws: Greedy, Antagonistic. Bonds: Immigrant, Religious, Nature. Occupation: Shepherd
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Zircon (60 gp).
Lance Kimberly, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear brown pants and tee shirts. His hair is golden and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is business-like. He takes instructions and follows them to the letter. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Athletic, Professionalism. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Hunter
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 230 gp. Jet (110 gp). Red spinel (110 gp). 3 Tanglefoot bags.
Ulblyn Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'11" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right leg appears badly burned and disfigured. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.
History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Fletcher
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 320 gp. 1 Half-Plate.
Emerald Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his white fur. He wears large thick round spectacles.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the west to a Apothecary, Emerald learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better world.
Motivation: He is unsatisfied with his job.
Flaws: Racist, Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 380 gp.
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Their contribution stands as a beacon of hope for all adventurers!
