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NPC Generator

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Advanced [show]


Reirak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'3". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to make people angry or surprised. He is harsh and unforgiving.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted arcane powers by his dying sister.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and expand his business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Reirak Frostbeard, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 200 sp.


Social Check DCs


Dadalan Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears baggy black pantaloons and a tan scarf. His crest, while still mostly white, has prominent grey streaks. His eyes are red.

Personality: While he acts the brute, he is far gentler than he would appear. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Fletcher, who enjoyed hunting, Dadalan was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Athletic, Fighting, Philantrophist. Bonds: Nature, Family. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Dadalan Orexijandilin, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp. 2 Alchemist’s fire.


Social Check DCs


Nim Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Body Guard, and sports empty pouches on his belt. His white hair is unkempt and raggedy. His green eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Nim was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Nim's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Nim Meliamne, Male Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp. 1 Chain shirt.


Social Check DCs


Euphemia Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. Her red hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are violet.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is harsh and unforgiving.

History: Born in the south to a Mercenary, Euphemia learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Mercenary. She's also a talented Carter, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Euphemia Fastfoot, Female Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)16 (+3) 10 (+0)7 (-2)
Skills Religion +5, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Orc, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 200 sp.


Social Check DCs


Merihim Torment, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has no hair. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Athletic, Opinionated. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Merihim Torment, Male Tiefling Sorcerer 1
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Darkwood Shield.


Social Check DCs


Eida Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears silk and lounges about seductively. She has slicked back silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: This woman loves writing and to teach people writing more than just about anything. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Her mother raised her in a mountain cabin. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Cartwright they were divorced and she won custody of their daughter. She worked as a Glassblower, and she later adopted a second daughter.

Motivation: Marry her brother to traveling adventurers; and wants to raise her children well

Ideals: Artistic. Bonds: Attractive, Immigrant, Family, Nature. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Eida Kettlewhistle, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)4 (-3) 12 (+1)13 (+1)
Skills History -1, Nature -1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Snafû Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears white trousers with red and pastel striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: Snafû was born in the south. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against goblins.

Ideals: Philantrophist, Persistence. Bonds: Poor, Attractive, Enemies. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Snafû Halsey, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills History +3, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp.


Social Check DCs


Olunt Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear grey clothing when he does not wear armor. He has a small bristly mustache and wavy chestnut hair. He has several tiny jet earrings on each ear.

Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. He is a ruthless business man, a trait he acquired from his mother.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Has a crush, Job, Family. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Olunt Deepdelver, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 17 (+3)8 (-1)
Skills Animal Handling +5, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 gp.


Social Check DCs


Ûggû Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a card on it. His hair is cut close to his head. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Ûggû is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a plains tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his brother

Ideals: Disciplined. Bonds: Family, Nature, Job, Religious. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Ûggû Vance, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)10 (+0) 15 (+2)6 (-2)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 sp. Eye agate (14 gp). 4 Tanglefoot bags.


Social Check DCs

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