Virra Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her head has been shaved. Her blue eyes lackadaisically let the world flow into them.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes her a fraud.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Miller
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 800 sp. Silver comb with moonstones (500 gp). Carved bone or ivory statuette (40 gp). Brass mug with jade inlays (100 gp).
Ownka Merton, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'3". She typically wears white cloth garments or leather armor. Her auburn hair, when down, is lengthy. She is baby faced.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Ownka lived on a farm with her father, near the main road leading to a nearby town. When Ownka reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Due to her spouse's obsession with being a Barkeep they were divorced and she won custody of their daughter. She worked as a Bowyer, and she later adopted a second daughter.
Motivation: She seems to be bored by most things; and to unite with her brother
Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Family, Military. Occupation: Bowyer
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. Jade (150 gp). 1 Masterwork Heavy steel shield.
Emerald On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He has a slight overbite and is overall scrawny. His lavender fur has been sun bleached extensively. His skin is flawless and his yellow eyes scan people very quickly.
Personality: Emerald wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to loving parents in a slum to the east. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Disciplined. Bonds: Attractive, Has a crush, Poor, Criminal record. Occupation: Unemployed
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 15 (+2) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 800 sp.
Althaea Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are green and she is always smoking a pipe.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fletcher arts, while her father instructed her in etiquette, music and courtly manner. Althaea was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. After months of barely getting by, Althaea managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She is greedy; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Terse. Bonds: Rich, Criminal record, Religious. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
Nyx Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Map Maker, and sports empty pouches on her belt. Her hair is long and silver with streaks of brown, and is pulled back with small tan clips. Her eyes are a pleasant hazel.
Personality: She never swears and excessively uses polite adverbs when speaking. She also hits on women, regardless of circumstances.
History: She was raised in a white middle class family as the only child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She's also a talented Painter, but doesn't like to broadcast it.
Motivation: She would like to get married and retire; and further expansion of business
Ideals: Optimist. Flaws: Mundane. Bonds: Job, Has a crush, Rich. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp. Cloth of gold vestments (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).
Anastrianna Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. With wild brown hair. Her blue eyes dart from person to person.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Sold as a small child to a necromancer, Anastrianna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her sister before her, after school she went straight into learning to become a Knight. She tends to her Knight job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job.
Flaws: Shy. Bonds: Mentor, Job. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Cloth of gold vestments (70 gp).
Torinn Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak, and carries whips. His rusty crest is lengthy and is close to two feet long. His gold eyes are slightly larger than normal.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village he learned the ways of the warrior from his mother. In his 10th year, his parents were killed by a illithids raid, leaving Torinn alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist. Bonds: Enemies, Immigrant. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Aura Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown painted combat armor at almost all times. Her white fur is singed and shortened. Her face is covered beneath a completely black helmet.
Personality: A deeply religious woman she believes everything happens for a reason. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Masseuse
Voice: Indian accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. 1 Darkwood Buckler.
River Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel leather gloves, a pastel jacket, and tight pants. She has a moderate pudge and is not very fit. Her fur, while still mostly gray, has prominent grey streaks. Her eyes are likewise copper. Her teeth are yellowed and unaligned.
Personality: Prone to second guessing herself, she comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: From birth she was tutored by a cruel and relentless mentor. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Dragonborn compassion.
Ideals: Joker. Flaws: Ugly, Shy, Racist. Bonds: Mentor. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 6 (-2) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
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