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NPC Generator

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Advanced [show]


Sun On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is generally well dressed albeit a few years behind the times. Her yellow fur is braided into rings. She has amber eyes and a pastel hat with a blue feather.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She misses her home and complains about the freezing weather, even in summer.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She then took over the family business and is one of the better Fortune-teller for hire.

Motivation: She is a bit of a kleptomaniac.

Ideals: Athletic. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Sun On the Water, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 8 (-1)9 (-1) 10 (+0)18 (+4)
Skills Arcana +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Gnarsh Cason, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a brown scarf, and carries longbows. His moppish red hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Bonds: Job, Rich. Occupation: Courier

Voice: Squeaky

Attributes [hide]

Gnarsh Cason, Male Half-Orc Sorcerer 2
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 330 gp.


Social Check DCs


Skamos Shame, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He keeps his silver hair in a pixie cut. His eyes are silver.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Miller, and he later adopted a second daughter.

Motivation: Wants to open a new tavern; and regain custody of his daughter

Flaws: Antagonistic, Fearful. Bonds: Rich, Family, Job. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Skamos Shame, Male Tiefling Sorcerer 3
Medium (5'6") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)19 (+4) 10 (+0)11 (+0)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146500000000

Possessions: 400 gp.


Social Check DCs


Synthrin Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She very much looks the part of a Roofer. She has moderate length red crest. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: She never swears and excessively uses polite adverbs when speaking. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the east to a Roofer, Synthrin learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. Since then, she has sought to make the best of life.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Synthrin Dhyrktelonis, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)9 (-1) 14 (+2)17 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Charles Garrick, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His right leg appears badly burned and disfigured. His silver hair is slicked back into a classic pompadour. His violet eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 3 years old his parents immigrated from the south. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Immigrant. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Garrick, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 9 (-1)16 (+3)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp.


Social Check DCs


Beatrice Marleigh, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. She wears crescent spectacles with a black brim.

Personality: She has a massive crush on the younger sibling of the Slave Trader who has hired her part-time. She is a font of random trivia from the lore and stories she has discovered

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's in love; and money/treasure

Ideals: Logical, Gifted. Bonds: Rich, Has a crush, Military. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Beatrice Marleigh, Female Human Sorcerer 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp.


Social Check DCs


Kite In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has wavy cinnamon fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: This man loves painting and to teach people painting more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kite is combative with any and all who dare try his patience in the slightest.

History: The child of western immigrants he idolized his mother. When Kite reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac

Ideals: Artistic, Justice. Bonds: Attractive, Immigrant, Military. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Kite In the Morning, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 240 gp.


Social Check DCs


Jarana Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses in grey turtlenecks beneath a black coat with tan slacks. Her head has been shaved. Her blue eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic woman, Jarana's first love is herself. Her second love is also herself. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jarana grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jarana. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Jarana Bigtoe, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 17 (+3)10 (+0)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 6000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Drifting Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. She has a slight overbite and is overall scrawny. Her brown fur is long and unkept. Her face is covered beneath a completely black helmet.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Flaws: Ugly, Depressed, Antagonistic. Bonds: Rich, Religious. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Drifting Fang, Female Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)9 (-1) 12 (+1)16 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Pink pearl (50 gp). Chrysoprase (50 gp). Blue quartz (15 gp).


Social Check DCs

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