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NPC Generator

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Advanced [show]


Tûmhom Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Brewer, he is not a threatening figure. He keeps his long brown hair kept up in a rat tail. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 5 years old his parents immigrated from the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Tûmhom Elton, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 17 (+3)5 (-3)
Skills Deception -1, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1000 cp.


Social Check DCs


Olunt Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in grey turtlenecks beneath a brown coat with grey slacks. He is tall, broad shouldered and powerfully built. His brown hair is heavily combed to the left. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He invites people to come help in his community garden.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Olunt took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist. Flaws: Addict, Racist. Bonds: Nature, Family. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Olunt Aranore, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 19 (+4)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +0, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Abyssal, Goblin
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Salanop Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a penchant for wearing a ring with an oversized opal on her right hand. Her hair is chestnut, silky, and of moderate length. She has brown eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Salanop grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. During her travels, Salanop and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Salanop discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Salanop fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Wants to raise her children well; and to reunite with her absent mother

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Attractive, Family, Adventurer. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Salanop Dunben, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 9000 cp. Deep green spinel (140 gp). Azurite (6 gp). Zircon (70 gp).


Social Check DCs


Pirithin Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Ploughman like his father before him.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Pirithin Wildheart, Male Halfling Sorcerer 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 13 (+1)8 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp. Large well-done wool tapestry (200 gp).


Social Check DCs


Fivin Iathrana, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright black hair and a scraggly beard. His eyes are brown and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Fivin was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fivin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fivin. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Terse, Insane. Bonds: Attractive, Criminal record. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Fivin Iathrana, Male Elf Sorcerer 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)13 (+1) 16 (+3)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Kava Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized black coat. She wears a Stetson hat to cover her moderate length white crest. She tend to wears goggles to shield her eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She invites people to come help in her community garden.

History: Kava was born in the north. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now spends her time doing works of charity.

Motivation: She has passion for adventuring and risk; and wants to have a good time and be beloved

Ideals: Philantrophist, Persistence. Flaws: Shy, PTSD. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

Kava Hashphronyxadyn, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Darrow Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is lengthy and is close to two feet long. His violet eyes peer out from beneath his deerstalker white hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business

Ideals: Justice, Philantrophist. Bonds: Nature, Job, Criminal record. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Darrow Honeypot, Male Halfling Sorcerer 3
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)12 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1800 sp.


Social Check DCs


Adrik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He usually wears his brown robe and has his longsword always slung over his shoulder. His hair is always cut to a buzz. His eyes are likewise green.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Adrik grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants a kiss; and he wants nothing more than to rejoin the army

Bonds: Has a crush, Adventurer, Nature, Military. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Adrik Holderhek, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)13 (+1) 11 (+0)7 (-2)
Skills Investigation +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Patrin Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear green clothing when he does not wear armor. He keeps his gold crest in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a small toy that he constantly fidgets with.

History: Born to a Barrister, his father struggled to pay the bills. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: A strong sense of loyalty to Human people; and wants to raise his children well

Ideals: Opinionated. Flaws: Addict, Racist. Bonds: Attractive, Poor, Family. Occupation: Bather

Voice: French accent

Attributes [hide]

Patrin Beryntolthropal, Male Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 900 sp. 2 Thunderstones. 2 Thunderstones. 4 Tanglefoot bags.


Social Check DCs

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