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Advanced [show]


Lance Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting yellow shirt and pants. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady gray eyes.

Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was always very intelligent and has formed a secret society of specialists.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Slave, Criminal record. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Lance Kane, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 6 (-2)12 (+1)
Skills Medicine +0, Performance +3
Senses Passive Perception 8
Languages Common, Elven, Infernal, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 4000 cp.


Social Check DCs


Art Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in a clean pastel cloak covering her clean studded leather. She has done her best to style her cinnamon fur to look like a famous performer. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Art is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Art was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To unite with her sister; and she is unsatisfied with her job

Ideals: Optimist. Bonds: Family, Poor, Adventurer, Job. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Art Prim Posies, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 140 gp.


Social Check DCs


Shedinn Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. His left leg appears badly burned and disfigured. His scarlet crest is smooth and relatively long. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Shedinn hails from a village terrorized by illithids. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shedinn Ghaallixirn, Male Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 30 pp. 1 Masterwork studded leather. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Audhild Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her auburn hair, when down, is lengthy. She wears large thick round spectacles.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Audhild hails from a village terrorized by drow. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well.

Flaws: Shy. Bonds: Rich, Attractive, Enemies, Family. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Audhild Torevir, Female Dwarf Sorcerer 3
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)8 (-1) 15 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Average lock.


Social Check DCs


Vanchu Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses like a well dressed Banker does. Her head has been shaved. Her brown eyes lackadaisically let the world flow into them.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vanchu is combative with any and all who dare try her patience in the slightest.

History: Vanchu was born in the east. At a young age she loved to build and create. Like her father and her brother before her, after school she went straight into learning to become a Banker. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business.

Ideals: Joker, Justice, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Vanchu Harper, Female Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)8 (-1) 15 (+2)7 (-2)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Azurite (14 gp).


Social Check DCs


Kite Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports a flattop fur cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: The child of southern immigrants she idolized her mother. She has chosen to use the inheritance that was left to her frivolously. She now spends her time doing works of charity.

Motivation: She's attracted to the PC; and she would like to get married and retire

Ideals: Philantrophist. Flaws: Secretive. Bonds: Immigrant, Rich, Has a crush. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Kite Moon, Female Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills History +4, Stealth +5
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp.


Social Check DCs


Chem Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his long blue hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chem fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Chem Temerity, Male Tiefling Sorcerer 2
Medium (6'10") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 40 gp. 1 Half-Plate.


Social Check DCs


Egelina Wentworth, Female Human [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears a robe, a symbol of the sun god around her neck, and a spear on her belt. Her skin is also unnaturally pale. She keeps her long black hair kept up in a rat tail. Her thin eyebrows rest above her beady hazel eyes.

Personality: She dislikes all the random violence that takes place in the north. She is harsh and unforgiving.

History: Egelina was born the youngest of three triplets. Her first spouse was a Barrister, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Interpreter and was forced into it by her family; and marry her brother to traveling adventurers

Ideals: Fighting, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Egelina Wentworth, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 3 Smokesticks.


Social Check DCs


Balimaar Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of morningstars, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His white hair is kept up in a ponytail inside a Stetson hat. His violet unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting. Flaws: Disease, Shy, Fearful, Mundane. Bonds: Poor. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Balimaar Mellerelel, Male Half-Elf Sorcerer 2
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 210 gp. Coral (150 gp). Jasper (30 gp).


Social Check DCs

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