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NPC Generator

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Advanced [show]


Pyxrin Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a lot of dark rich colors, with gold accents. Her crest is bronze and very short. Her face is covered beneath a completely black helmet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the north, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pyxrin Esstyrlynn, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)10 (+0) 18 (+4)8 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp. Solid gold idol (300 gp).


Social Check DCs


Oriff Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears silk and lounges about seductively. Her hair, while still mostly golden, has prominent grey streaks. Her eyes are a pleasant green.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Animals are drawn to her, and she is able to talk to them.

History: Oriff hails from a village terrorized by gnolls. At some point she was captured by gnolls and was tortured. After several years of this she finally managed to escape. She was granted martial powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted, Fighting. Bonds: Attractive, Enemies, Slave. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Oriff Daraln, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Trail Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of spears on her belt, each one with a opal on the hilt. Her cinnamon fur is drawn into a tight pony tail with a card scrunchie. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has dedicated herself to building a better village for her children.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Adventurer. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Trail Of Spirit, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Jarsali Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is dressed in earthy colors with a tan and brown handkerchief worn on her left side. She has a long auburn ponytail with little hanging trinkets. Her hazel eyes are passionate and lively.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: In love, Enemies. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Jarsali Mellerelel, Female Elf Sorcerer 2
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Intimidation +5, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 sp. 1 Half-Plate.


Social Check DCs


Jheri Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, she is an attractive figure. She wears light armors faded through time and improper care. She wears a colorful flower in her brass crest. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: Jheri is depressed about a lot of things. She tends to be a nihilist. Energy wise she seems alert and responsive.

History: She comes from a rich northern family. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She is greedy; and she feels kind of lost in life

Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Jheri Verthisathurgiesh, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Hecat Art, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a worn and beaten armor. She keeps her chestnut hair in a pixie cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She likes to make people angry or surprised. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Religious. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Hecat Art, Female Tiefling Sorcerer 2
Medium (4'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)18 (+4) 8 (-1)15 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Terran, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: Jet (140 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Oolah Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and a wedding ring on her right hand. Her white hair is well kept. Her gray eyes peer out from beneath her feathered black hat.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oolah is combative with any and all who dare try her patience in the slightest.

History: Oolah hails from a village terrorized by illithids. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Oolah began to lead the lost caravan. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of illithids; and several ex partners dislike her way of doing things and want revenge

Ideals: Justice, Entrepeneur. Bonds: Adventurer, In love, Enemies. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Oolah Chatham, Female Half-Orc Sorcerer 2
Medium (5'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)12 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 210 gp.


Social Check DCs


Torgga Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. Her hair is silver and very short. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She dropped out of school before completing her studies. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To share knowledge with the world; and she is compelled to act according to her religious beliefs

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Religious. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Torgga Morigak, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 5000 cp.


Social Check DCs


Jabbie Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a blue collared shirt and brown pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His black hair is unkempt and raggedy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. He uses divination through singing.

History: Gifted from a young age, Jabbie studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Jabbie Wildwander, Male Gnome Sorcerer 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs

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