Osco Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. His brown hair is lengthy. His half smiles and blue eyes are beguiling and draw you in.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Osco was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: In love, Attractive. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. Malachite (6 gp).
Shadow Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'9", this man is well dressed, but even with his fine clothing he looks run-down. His fur, while still mostly yellow, has prominent grey streaks. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is skeptical of what others tell him and is slow to trust.
History: Born in the east to a Adventurer, Shadow learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He became a Adventurer soon after.
Motivation: He's repulsed by the PC; and a deep hatred of illithids
Flaws: Shy, Antagonistic. Bonds: Enemies, Job, Rich. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1000 sp. Brass mug with jade inlays (500 gp).
Lamlis Nailo, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a tan poncho over his likewise colored trousers and shirt. His moppish silver hair is in a traditional bowl cut. He wears an eyepatch.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He plays an instrument quite well.
History: He was born on a small isolated farm. He has had some formal singing training, and achieved minor success. He left for the west, certain he would find work there.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Ugly, Cynical. Bonds: Immigrant, Nature. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Black velvet mask with numerous citrines (80 gp). 1 Masterwork Common Melee.
Mantus Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. He has wavy black hair. His ears are large.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His job bores him to no end. He has decided to make it more interesting.
History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Adventurer, Criminal record. Occupation: Sailor
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp.
Makaria Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: She sports black clothing, slightly heavier than average wear. She carries with her a set of morningstars, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her white hair is knotted and matted. Her black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a small toy that she constantly fidgets with.
History: She was born in the north. A freak accident while working with her Crown-heir father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Addict, Disease. Bonds: Immigrant. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp.
Travok Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He is tall, broad shouldered and powerfully built. His silver hair is lengthy. His eyes are likewise violet. His teeth are white and perfect.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Travok was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Logical, Philantrophist. Bonds: Attractive, Job, Criminal record. Occupation: Adventurer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Simple lock.
Mialee Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears light armors faded through time and improper care. Her hair is golden, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Mialee was born in the west. At a young age she loved to build and create. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: A rival would like her out of the picture.
Ideals: Persistence. Flaws: Greedy, Shy. Bonds: Attractive. Occupation: Slave Trader
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 4 (-3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 900 sp. Iolite (40 gp). 1 Silk rope.
Gerbo Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His brown hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Gerbo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has all his life been fascinated with poetry.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Performer mother left him crippled. He has never given up on his poetry dream.
Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world
Ideals: Extrovert, Artistic. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Banker
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Tenena Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a faded coat and loose pants complete with wide-brimmed hat. Her black hair is smooth and relatively long. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She receives visions of the future at random moments
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bounty Hunter arts, while her mother instructed her in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Tenena has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Rich. Occupation: Bounty Hunter
Voice: Nasally tone
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Golden pearl (60 gp).
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