Jade Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She wears a deerstalker hat to cover her moderate length cinnamon fur. Her copper eyes are slightly larger than normal.
Personality: She dislikes all the random violence that takes place in the east. Jade is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: When she was but 3 years old her parents immigrated from the east. Her childhood dream was to be a Mayor, but she was a colossal failure. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister
Ideals: Pacifist. Bonds: Attractive, Family, Immigrant, Job. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 7 (-2) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp. 1 Simple lock.
Anthony Almeida, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Crown-heir. His head has been shaved. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.
History: He was born the only child of a wealthy merchant. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.
Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and he is not mentally stable, and does not behave rationally
Ideals: Joker, Gifted, Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp.
Hoshû Hastings, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear black tank tops with green pants. His black hair is smooth and relatively long. His violet eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also hits on women, regardless of circumstances.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and wants to work out more often
Ideals: Athletic. Flaws: Cynical. Bonds: Has a crush, Religious, Family. Occupation: Brewer
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 4 Alchemist’s fire.
Delebean Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is typically in his Layabout uniform. His brown hair is drawn into a tight pony tail with a rose scrunchie. His hazel unseeing eyes seem to look past you.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born in the south to a Layabout, Delebean learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Layabout.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Artistic. Flaws: Disease. Bonds: Job, Enemies, Nature. Occupation: Layabout
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Darkwood Buckler.
Oppah Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care. She is muscular with a powerful set of arms. Her silver hair is wavy and long. Her fierce amber eyes like to dwell on things.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Around other people she will do her best to conceal her emotions and appear jolly.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Oppah was born on a far southern island where she grew up under the tutelage of her father, an expert Shipwright. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army; and she feels the way she acts is they only way to get by in the world
Flaws: Emotional, Shy. Bonds: Military, Immigrant. Occupation: Shipwright
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Roger Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with white and brown striped suspenders. He wears various colorful collared shirts. He is physically well-built. His chestnut hair is greasy and uncared for. He wears large thick round spectacles.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Brewer, but he got bored and became a Gardener. Since then, he has sought to make the best of life.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Ugly, Secretive, Mundane. Bonds: Job. Occupation: Gardener
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 270 gp.
Meriele Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her brown hair up in a very large beehive style do. She wears large thick round spectacles.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a ruthless business woman, a trait she acquired from her mother.
History: Meriele was born in the west. At a young age she loved to build and create. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She struck the Ploughman job and began her own company from there.
Motivation: She has a rivalry with the Church that dominates her actions; and balancing her hectic life and new ploughman responsibilities is difficult
Ideals: Entrepeneur, Athletic, Persistence. Bonds: Job, Religious. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 150 gp. Golden yellow topaz (300 gp).
Amnon Deft, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, black, dusty cloak. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Amnon was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Immigrant, Military, Criminal record. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 600 gp. Sard (40 gp). Zircon (40 gp). Golden yellow topaz (1200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Salanop Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has a slight overbite and is overall scrawny. Her hair is silver and curly. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is frequently practicing swordplay.
History: She served in the navy to pay for her family's outstanding loans. Her father had invested heavily in several trade routes and wanted her to inherit them. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has money and likes to spend it.
Ideals: Optimist. Bonds: Attractive, Military, Rich, Adventurer. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Goblin, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
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