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NPC Generator

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Advanced [show]


Althaea Iathrana, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and tends to wear a large violet jacket. Her black hair is singed and shortened. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a great chef.

History: Born to a pair of adventurers, Althaea grew up listening to her father's many stories. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted divine powers by her dying sister.

Motivation: A deep hatred of gnolls; and someone believes her a fraud

Ideals: Athletic, Gifted. Flaws: Ugly, PTSD. Bonds: Adventurer, Enemies. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Althaea Iathrana, Female Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1800 sp. Coral (140 gp). 1 Half-Plate.


Social Check DCs


Zook Beren, Male Gnome [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. He has no hair. His eyes are amber and he is always smoking a pipe.

Personality: Zook is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: An old rival family wants him found; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Rich, Criminal record, Family. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Zook Beren, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)6 (-2) 11 (+0)15 (+2)
Skills Medicine +2, Nature +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Solid gold idol (500 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp).


Social Check DCs


Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a grey costume with the symbols of luck on his torso, and sports empty pouches on his belt. He has done his best to style his silver hair to look like a famous performer. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: The child of southern immigrants he idolized his mother. After coming to the age of reason, Olunt took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many drow want him driven away

Ideals: Joker, Gifted, Fighting. Bonds: Immigrant, Enemies. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Olunt Gorunn, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 20 (+5)11 (+0) 9 (-1)4 (-3)
Skills Intimidation -1, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 6000 cp.


Social Check DCs


Dagger Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in pastel turtlenecks beneath a grey coat with yellow slacks. Her fur is beige and curly. Her eyes are yellow and catlike.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is frequently practicing swordplay.

History: She was always a brilliant, if unscrupulous mind. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Immigrant, Military. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Dagger Peak, Female Tabaxi Sorcerer 3
Medium (4'11") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Insight +3, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Sarah Marston, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. Her hair is long and chestnut with streaks of golden, and is pulled back with small brown clips. She has a tattooed face.

Personality: Abrasive and pushy, she has a hard time making friends. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She'd like to take her coworkers down a peg; and to be a herbalist again

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Mentor, Job. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Sarah Marston, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)17 (+3) 13 (+1)17 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Heskan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green cloak and cross-gartered tan stockings. His black crest, when down, is lengthy. This gold eyed northerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heskan hails from a village terrorized by goblins. His father had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against goblins.

Ideals: Joker. Bonds: Attractive, Adventurer, Enemies, Rich. Occupation: Stylist

Voice: Speaks with squeezed throat

Attributes [hide]

Heskan Norixius, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp.


Social Check DCs


Gimgen Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gimgen was born with his father's beautiful face. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of gnolls; and further expansion of business

Ideals: Justice. Bonds: Attractive, Slave, Job, Enemies. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Gimgen Trueblood, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp. 1 Bullseye lantern.


Social Check DCs


Tyna Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is smooth and relatively long. Her gray eyes peer out from beneath her feathered white hat.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for her, and Tyna does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Tyna was born the youngest of three triplets. Her mother had invested heavily in several trade routes and wanted her to inherit them. By chance she met her sister recently and the two have been together since.

Motivation: She loathes her own lifestyle.

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Military, Family. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Tyna Wildcloak, Female Halfling Sorcerer 4
Small (2'8") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Lorilla Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses like a well dressed Carpenter does. She keeps her long black hair kept up in a rat tail. Her fierce hazel eyes like to dwell on things.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a wizard, Lorilla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her mother out around the business and became quite the natural. She became a Carpenter soon after.

Motivation: She is unsatisfied with her job.

Ideals: Joker. Flaws: Shy. Bonds: Job, Immigrant, Mentor. Occupation: Carpenter

Voice: Pirate accent

Attributes [hide]

Lorilla Oomtrowl, Female Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs

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