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Advanced [show]


Helgret Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she likes to wear brown tank tops with blue skirt. Her chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are hazel and she is always smoking a pipe.

Personality: She is almost excessively polite to everyone, even when angry. She pushes her goals aggressively. She is also a coward if confronted.

History: When she was but 5 years old her parents immigrated from the north. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Flaws: Ugly, Shy, Fearful. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Helgret Goldfinder, Female Dwarf Sorcerer 3
Medium (3'10") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Alain Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Sold as a small child to a necromancer, Alain was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Alain was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Alain decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has built up a small fortune and can afford her own way.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Ideals: Joker. Bonds: Rich, Immigrant, Mentor, Criminal record. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Alain Appleblossom, Female Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 210 gp.


Social Check DCs


Rathkran Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in earthy colors with a black and yellow handkerchief worn on his right side. He has moderate length red crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: Rathkran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Secretive. Bonds: Poor, Job, Adventurer, Slave. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Rathkran Norixius, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)17 (+3) 7 (-2)13 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 8
Languages Common, Druidic, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 60 gp.


Social Check DCs


Geoffrey Law, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he very much looks the part of a Cartwright. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Optimist. Flaws: Racist. Bonds: Job, Rich. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Geoffrey Law, Male Human Sorcerer 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)8 (-1) 10 (+0)15 (+2)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Warryn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries nunchakus. His hair is silver, silky, and of moderate length. He is baby faced.

Personality: He acts crazy and hedonistic. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Criminal record. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Warryn Raulnor, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)16 (+3) 8 (-1)13 (+1)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Auran, Ignan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 150 gp.


Social Check DCs


Kilvar Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear ponchos typically of a light brown in addition to tight pants, and is pretty ugly. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling violet eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He takes great joy in being the best Roofer in town.

History: Kilvar hails from a village terrorized by illithids. A freak accident while working with his Tanner father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Enemies, Job, Rich. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Kilvar Gorunn, Male Dwarf Sorcerer 3
Medium (4'1") Dwarf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Rolf Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears just a violet suit. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a tattooed face.

Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. Rolf liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Rich, Nature. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Rolf Morris, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 12 (+1)14 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Stannor Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears a red collared shirt and green pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a monstrous two handed axe. He keeps his chestnut hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Sailor, his father struggled to pay the bills. His childhood dream was to be a Sailor, but he was a colossal failure. He hasn't been sleeping well lately.

Motivation: He would like to get married and retire; and wants his loneliness to end

Flaws: Insomniac, Secretive. Bonds: Poor, Job, Has a crush. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Stannor Whispermouse, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp. Obsidian (7 gp).


Social Check DCs


Myria Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is an epitome of beauty. With wild brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Ideals: Optimist. Flaws: Insomniac, Mundane. Bonds: Attractive. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Myria Tosscobble, Female Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 9 (-1)8 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1800 sp. 1 Alchemist’s fire.


Social Check DCs

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