Callybon Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. With bright blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Callybon is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her childhood dream was to be a Dyer, but she was a colossal failure. She has been saving her money to try and buy her brother's freedom.
Motivation: Wants to open a new tavern; and wants to raise her children well
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp.
Nil Washington, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts, and carries greatswords. He wears his white hair down. His eyes are brown and catlike.
Personality: He can speak with the recently deceased. He is harsh and unforgiving.
History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted arcane powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Attractive. Occupation: Weaver
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp.
Carlin Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many brown ritualistic tattoos. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her Stetson hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Carlin is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born to a poor family in the city she treasured whatever gifts she got. Carlin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Find a way to reverse the transformation of her brother; and her spouse's relatives view her with great suspicion
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Fletcher
Voice: Low and grunting
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 pp.
Torgga Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'0". She wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time, and her gloved hand is found clutching a rapier. She has wavy brown hair. Her eyes are brown.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is lazy and tries to find solutions quickly.
History: She was raised in a mountains tribe. Torgga liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She is content; and someone believes her a fraud
Flaws: Lazy, Mundane. Bonds: Guardian, Nature, Enemies. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1000 cp.
Seebo Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tan tunic with blue highlights, and long green pants that bunch up around his shoes. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He comes from a rich western family. His arcane abilities were realized during a raid on his village. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and to clean up the streets
Ideals: Gifted. Flaws: Depressed. Bonds: Has a crush, Adventurer, Rich, Guardian. Occupation: Laborer
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 14 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 220 gp.
Three Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'6" northern woman, she is wearing a long, brown cloak. Her lavender fur is braided into rings. Her eyes are hazel and she is always smoking a pipe.
Personality: She is very quiet and rarely speaks above a whisper. She does not trust anyone and sleeps with one eye open.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.
Motivation: To reunite with her absent father; and wants to raise her children well
Flaws: Shy, Insomniac, Insane. Bonds: Rich, Family. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 4000 cp.
Anbera Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case, she is not a threatening figure. She keeps her red hair in a flapper bob. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. A true patriot, Anbera would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anbera took refuge in the large cave and found the beat up longbow and armor she uses now. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she wants nothing more than to rejoin the army
Flaws: Insane, Ugly. Bonds: Military, Mentor, Nature. Occupation: Sailor
Voice: Hollow voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1500 sp.
Morgran Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His silver hair is long and unkept. His eyes are gray.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and he is unsatisfied with his job
Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant, Job. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Giant, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Cimer Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple green robe with brown stripes complete with hood. He is physically well-built. His hair is cut close to his head. He has gleaming, smiling red eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the south, but his parents moved at a very young age to the north. Cimer was born on a far southern desert where he grew up under the tutelage of his mother, an expert Sage. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Sage and was forced into it by his family; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Bonds: Family, Immigrant. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. 1 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
