Cask On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown tunic with grey highlights, and long white pants that bunch up around his shoes. His Stetson hat is riddled with cuts and holes. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Addict, Antagonistic, Shy, Disease. Occupation: Doctor
Voice: Indian accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1100 sp. 1 Masterwork studded leather.
Shump Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He wears a worn and beaten armor. His red hair is braided into rings. He wears a mask on his face.
Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the south. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: His spouse's relatives view him with great suspicion; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 50 gp. 1 Chain shirt.
Alvyn Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many brown ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. His white hair is braided into rings. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of a Sellsword, who enjoyed hunting, Alvyn was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp. 1 Breastplate.
Hillanot Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents, and sports empty pouches on her belt. Her black crest is knotted and matted. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, she is a well trained Brewer. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A powerful necromancer made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Brewer soon after.
Motivation: Further expansion of business.
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
Kairon Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His white hair is kept up in a ponytail inside a wide-brimmed hat. His red eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Kairon isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Kairon has worked very hard to control his curse. He now mingles about in high society.
Motivation: Money/treasure; and retire the richest man in the east
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Shepherd
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).
Chenna Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'8" and wears a red shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her right leg appears badly burned and disfigured. Her blonde hair is wavy and long. Her eyes are a pleasant brown.
Personality: She is business-like. She takes instructions and follows them to the letter. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A need for knowledge about a nearby landmark; and she doesn't get along with people that don't share her tastes
Ideals: Professionalism, Impeccable. Flaws: Disease. Bonds: Adventurer. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Manfred Read, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His auburn hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are gray.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Logical. Flaws: Sensitive, Fearful. Bonds: Poor, Job. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Raiann Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black cloak and cross-gartered tan stockings. She is physically well-built. Her black crest is long and unkept. Her otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to her current location. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is not mentally stable, and does not behave rationally; and she seems to be bored by most things
Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Weaver
Voice: Irish accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 18 (+4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Terran, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Climber’s kit.
Morkral Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'3" and wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His left leg appears badly burned and disfigured. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: Morkral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.
History: He was born in the east, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Impeccable, Gifted, Fighting. Bonds: Immigrant. Occupation: Bellfounder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Elven, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
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