Alberich Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his red hair in a pixie cut. This blue eyed southerner is not easily forgotten.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy, self-centered, vain, and jealous.
History: Born in the south to a Servant, Alberich learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: To end his boredom; and expand his business
Ideals: Fighting. Flaws: Secretive, Selfish, Mundane. Bonds: Job, Rich. Occupation: Servant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Silver pearl (80 gp). Rock crystal (80 gp).
Galiena Samuel, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears professional attire. Her white hair is braided into rings. Her eyes are amber and catlike.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a small toy that she constantly fidgets with.
History: Born to a pair of adventurers, Galiena grew up listening to her father's many stories. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.
Ideals: Gifted. Flaws: Shy, Addict. Bonds: Attractive, Adventurer. Occupation: Brewer
Voice: German accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Infernal, Auran, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Silver pearl (110 gp). 1 Masterwork studded leather.
Daar Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, black cloak. Her broad hat is riddled with cuts and holes. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is witty, but her monotone delivery comes off as unnerving She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Performer for hire.
Motivation: Expand her business.
Ideals: Athletic, Joker, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 pp.
Bethrynna Nailo, Female Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her blonde hair is braided into rings. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a habit of throwing herself into exceedingly dangerous situations.
History: Bethrynna hails from a village terrorized by dire rats. When Bethrynna reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Nothing but the best is good enough for her; and revenge
Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Attractive, Enemies, Military. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
Vanuath Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears just a blue suit. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Vanuath was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Locksmith
Voice: Australian accent
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp.
Salanop Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears professional attire. Her hair is cut close to her head. She is baby faced.
Personality: She will rave to anyone who will listen. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to a criminal king-pin and mafia family She has had some formal singing training, and achieved minor success. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is a bit of a kleptomaniac; and she is not mentally stable, and does not behave rationally
Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 19 (+4) | 7 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp.
Mastema Love, Female Tiefling [Permalink]
Personal [hide]
Description: She wears black painted combat armor at almost all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. Her silver hair is thinning but still full. Her half smiles and white eyes are beguiling and draw you in.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. Her job bores her to no end. She has decided to make it more interesting.
History: Born to a pair of adventurers, Mastema grew up listening to her mother's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: Revenge; and meet up once more with her childhood friend
Bonds: Attractive, Enemies, Adventurer, Criminal record. Occupation: Mortician
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Torgga Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. She has no hair. She has a tattooed face.
Personality: She dislikes all the random violence that takes place in the east. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born in the east. A few years later when the north was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world.
Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Bookbinder
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Aldous Milton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is well dressed, constantly wearing a brown suit, grey shirt, and tan tie. His clothes are grease stained in places. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aldous took refuge in the large cave and found the beat up axe and armor he uses now. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Ideals: Opinionated. Bonds: Poor, Immigrant, Family, Nature. Occupation: Barkeep
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!
