Drifting In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 4'11" and wears pastel trousers with black and blue striped suspenders. She wears various colorful collared shirts. Her right hand appears badly burned and disfigured. Her fur is gray and curly. She is very pretty but has cold, dead eyes.
Personality: She is fixated on the number 42. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She receives visions of the future at random moments
History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is not mentally stable, and does not behave rationally; and many gnolls want her driven away
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 210 gp. Citrine (40 gp). Amber (90 gp). Red spinel (90 gp).
Nemeia Rise, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a shirt that is too small, which lets her gut show, with a ratty green coat over it. Her hair is blue and curly. Her black eyes lackadaisically let the world flow into them.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Nemeia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Family, Poor. Occupation: Guard
Voice: Raspy
Attributes [hide]
Medium (4'8") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Aquamarine (300 gp).
Jarsali Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: 4'8" and muscular, this northern woman is wearing a long, tan, dusty cloak. Her blonde hair is well kept. Her eyes are blue and beady.
Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with a lost civilization.
History: She was born to loving parents in a slum to the north. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Miller
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 200 gp. Amber (150 gp). Hematite (16 gp). Moss agate (16 gp).
Nora Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She has a slight overbite and is overall scrawny. Her hair is always cut to a buzz. Her skin is flawless and her green eyes scan people very quickly.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy and tries to find solutions quickly.
History: Born in the south her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She feels kind of lost in life.
Flaws: Depressed, Lazy. Bonds: Attractive, Poor. Occupation: Mortician
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Barakas Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a green and black robe with the hood down. His white hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: Barakas is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Barakas was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Flaws: Depressed, Insane. Bonds: Enemies, Poor, Adventurer. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
Tiaathque Meliamne, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she tends to wear a blue poncho over her likewise colored trousers and shirt. Her hair is long and blonde with streaks of silver, and is pulled back with small blue clips. She wears round tiny glasses practically rammed into her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a brothel owner, Tiaathque was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved out west to avoid the crime she committed. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable.
Ideals: Joker. Flaws: Insomniac. Bonds: Mentor, Criminal record. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp. Red spinel (160 gp).
Joser Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. He has no hair. This amber eyed southerner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Ugly, Insane, Disease. Bonds: Adventurer. Occupation: Fisher
Voice: Nasally tone
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp.
Bruz Kelsey, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple white robe with brown stripes complete with hood. He has shaved his head bald. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a criminal king-pin and mafia family He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac.
Ideals: Philantrophist, Logical. Bonds: Criminal record, Nature. Occupation: Courier
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Kriv Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His copper crest is knotted and matted. He has red eyes.
Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast desert. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Many giants want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Nature, Slave, Enemies. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!
