Sethrekar Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a black coat over a blue low-cut shirt, and a broad hat upon his head. His green crest is still thick. His eyes are likewise red.
Personality: Eccentric and domineering, Sethrekar will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Sethrekar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Extrovert, Fighting, Gifted. Bonds: Attractive, Job. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp. Brass mug with jade inlays (100 gp).
Hamil TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears skinny pants and wears a white and brown robe with the hood down. He is tall, broad shouldered and powerfully built. His red hair is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: He loves telling others what to do and how they should feel about things. A true patriot, Hamil would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Hamil was born the youngest of three triplets. He worked as a nervous Ploughman and found it very stressful. He has been saving his money to try and buy his brother's freedom.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Opinionated. Bonds: Military, Family, Job, Criminal record. Occupation: Ploughman
Voice: Whispers
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Climber’s kit.
Donella Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy white hair. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is very quiet and rarely speaks above a whisper. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of southern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. Days after completing her studies, news broke out that her hometown was attacked by giants. Donella was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Wants to work out more often; and someone believes her a fraud
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Enemies, Immigrant. Occupation: Locksmith
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 170 gp. 1 Masterwork Uncommon Weapon.
Quelenna Simmons, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her long golden hair kept up in a rat tail. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She never swears and excessively uses polite adverbs when speaking. She is obsessed with finding treasure.
History: She comes from a rich southern family. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and to reunite with her old friends
Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Rich. Occupation: Fisher
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Tricking Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, she is not a threatening figure. Her lavender fur is knotted and matted. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Tricking was born in the west. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Halfling compassion; and she wants nothing more than to rejoin the army
Ideals: Persistence, Justice. Flaws: Cynical, Racist. Bonds: Attractive, Military. Occupation: Mayor
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Verna Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears silk and lounges about seductively. Her red hair is wavy and long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is calm most of the time but flees social interaction. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Verna reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants nothing more than to rejoin the army; and she's looking for her big break
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Adventurer, Military. Occupation: Butcher
Voice: Hissing voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp.
Gilthur Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses like a well dressed Carpenter does, and a wedding ring on his right hand. He has a small bristly mustache and wavy red hair. His fierce amber eyes like to dwell on things.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered
History: Gilthur was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.
Ideals: Logical. Flaws: Terse. Bonds: Job, In love, Poor. Occupation: Carpenter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 1 (-5) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 390 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp).
Nicholas Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is kept up in a ponytail inside a feathered hat. He wears round tiny glasses practically rammed into his face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He enjoys reading and quiet.
History: Gifted from a young age, Nicholas studied abroad. After coming to the age of reason, Nicholas took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Athletic, Logical, Gifted. Bonds: Adventurer. Occupation: Scribe
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp.
Hrathy Gentry, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She dresses in white turtlenecks beneath a red coat with blue slacks. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant brown.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Born in the north to a Barrister, Hrathy learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. Due to her spouse's obsession with being a Architect they were divorced and she won custody of their son. She worked as a Barrister, and she later adopted a second son.
Motivation: A deep hatred of giants; and to unite with her sister
Ideals: Disciplined, Artistic. Bonds: Job, Family, Enemies. Occupation: Barrister
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 160 gp.
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