Rathkran Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a green tunic with grey highlights, and long tan pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. His red crest is greasy and uncared for. His thin eyebrows rest above his beady gold eyes.
Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He's in love; and he has a crush on the local brewer
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Slave, Has a crush. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Tod Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.
History: He served in the navy to pay for his family's outstanding loans. He has had some formal music training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Insane, Disease, Insomniac. Bonds: Attractive, Military. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 17 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Sweet Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. He wears a Stetson hat to hide his balding. He has several tiny jet earrings on each ear.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Sweet studied abroad. In his 16th year, his parents were killed by a orcs raid, leaving Sweet alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of orcs
Ideals: Entrepeneur, Gifted. Bonds: Rich, Enemies, Adventurer. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Average lock.
Randal Tindall, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. He sports a long golden beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Interpreter, but he got bored and became a Masseuse. He has set out to sabotage the competition.
Motivation: Money/treasure; and expand his business
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Masseuse
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 5 (-3) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Darkwood Shield.
Leucis Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears black painted combat armor at almost all times and is in decent physical shape. He has black hair. His eyes are red and catlike.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Racist. Bonds: Family. Occupation: Carter
Voice: Irish accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Hematite (13 gp).
Merihim Talent, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His long silver hair is drawn into a two foot long braid. His silver eyes lackadaisically let the world flow into them.
Personality: He has always had a great fascination with Human culture. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Shipwright business at a young age. His druidic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Attractive, Job. Occupation: Shipwright
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Anne TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears bulky red painted plate armor. Her black hair, when down, is lengthy. Her fierce blue eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The war was a terrible time for her, and Anne does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She is the product a well kept family trust fund and as such has never really known need. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army
Flaws: Insomniac, Depressed, Fearful. Bonds: Military, Rich. Occupation: Roofer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 150 gp.
Caelynn Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue coat over a brown low-cut shirt, and a broad hat upon her head. Her hair is greying and her face has many wrinkles. Her amber eyes dart from person to person to random spaces in the air.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Caelynn hails from a village terrorized by giants. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Caelynn and her spouse have recently divorced.
Motivation: Doesn't want to be a Spy and was forced into it by her family; and she's looking for her big break
Flaws: Cynical, Antagonistic. Bonds: Enemies, Adventurer, Family. Occupation: Spy
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 0 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 2 (-4) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Bolhild Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many grey ritualistic tattoos. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. With wild red hair. Her hazel eyes lackadaisically let the world flow into them.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born the only child of a wealthy merchant. There was a wharf not far from home where she often wandered off to fish. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Rich, Guardian, Nature. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. 1 Chain shirt.
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