Vezera Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She has a large green mantle and cape that has been intricately interwoven into her black robe. She wears a deerstalker hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.
Personality: She is calm most of the time but flees social interaction. She is a font of random trivia from the lore and stories she has discovered
History: Vezera was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She feels that her past leaves her morally obligated to help; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Azurite (6 gp).
Engong Bradley, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'11". She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. Her long golden hair reaches down to her waist. Her eyes, though not visible through her cowl, are gray.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: Money/treasure; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich, Mentor. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 12 (+1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. 1 Masterwork studded leather.
Naivara Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She also is a firm believer in the womanly ideal.
History: Naivara was raised in a hard working conservative environment. She has had some formal poetry training, and achieved minor success. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and several ex partners dislike her way of doing things and want revenge
Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Adventurer, Enemies. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Vicky Huxley, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She has a moderate pudge and is not very fit. Her blonde hair is still thick. Her ears are large.
Personality: She is happy with her job as a Baker. She turns her eye from what people do, preferring to live and let live. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered painting. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Fighting, Professionalism, Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Baker
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp. Tiger eye turquoise (10 gp). 1 Masterwork Uncommon Weapon.
Ielenia Fasharash, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. She wears her hair in dreadlocks. Her face is scarred and worn.
Personality: She is witty, but her monotone delivery comes off as unnerving She does not trust anyone and sleeps with one eye open.
History: Born to a Soapmaker, her father struggled to pay the bills. A freak accident while working with her Soapmaker father left her crippled. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Joker. Flaws: Ugly, Insomniac, Disease. Bonds: Poor. Occupation: Sellsword
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 7 (-2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp. Red-brown spinel (120 gp). 1 Thunderstones.
Hunter Kendal, Male Human [Permalink]
Personal [hide]
Description: This western man is dressed in a clean grey cloak covering his clean studded leather. His clothes are grease stained in places. His chestnut hair is smooth and relatively long. His eyes are amber and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 6 years old his parents immigrated from the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the west, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Gifted, Philantrophist. Bonds: Poor, Immigrant, Religious. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Masterwork Uncommon Weapon.
Three Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His beige fur is smooth and relatively long. His green eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Three was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Three abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Farmer, but doesn't like to broadcast it.
Motivation: To reunite with his old friends.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Hunter
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Antitoxin.
Burgell Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). He has moderate length chestnut hair. His violet eyes peer out from beneath his deerstalker blue hat.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot resist a sob story and will often dote over anyone who has one.
History: Burgell was born in the north. At a young age he loved to build and create. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Persistence. Flaws: Greedy, Insane. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Keyleth Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her hair is long and red with streaks of white, and is pulled back with small blue clips. Her eyes, though not visible through her cowl, are hazel.
Personality: Keyleth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in the east to a Engraver, Keyleth learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. She ran away from her former home and has been making her living as a Engraver for the past few years.
Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and she feels that her past leaves her morally obligated to help
Ideals: Extrovert. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
