Windy Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a pastel coat over a violet low-cut shirt, and a broad hat upon her head. Her broad hat is riddled with cuts and holes. She wears an eyepatch.
Personality: Windy is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She receives visions of the future at random moments
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Extrovert, Gifted, Artistic. Flaws: Ugly. Occupation: Merchant
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
Rinn Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is tall, broad shouldered and powerfully built. Her hair is red and very short. She wears an eyepatch.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is obsessed with her god.
History: Rinn was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She has worked as a Knight like her father before her.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Joker, Athletic. Flaws: Ugly. Bonds: Religious, Job. Occupation: Knight
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 6 (-2) | 5 (-3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 6000 cp.
Anne Trowbridge, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a brown cloak and cross-gartered red stockings. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes, though not visible through her cowl, are amber.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ruler arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been saving her money to try and buy her sister's freedom.
Motivation: She feels kind of lost in life; and to unite with her sister
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Rich, Family. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.
Alex Mori, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his grey robe and has his pickaxe always slung over his shoulder. He wears his golden hair down. His eyes, though not visible through his cowl, are violet.
Personality: He loves telling others what to do and how they should feel about things. Alex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born on a small isolated farm. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and regain custody of his daughter
Ideals: Opinionated, Entrepeneur, Athletic. Bonds: Family, Nature. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp. Golden pearl (60 gp).
Namfoodle Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, blue, dusty cloak. His black hair is kept up in a ponytail inside a top hat. His eyes are a pleasant blue.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.
History: He was raised in a desert tribe. His martial abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Athletic, Gifted. Flaws: Cynical. Bonds: Nature, Guardian, Job. Occupation: Butcher
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 370 gp. Red spinel (110 gp). 1 Masterwork Common Melee.
Alvyn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is lengthy. He wears a mask on his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his writing dream.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Artistic. Flaws: Depressed. Bonds: Nature. Occupation: Mayor
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Goblin, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Ermina Whitby, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her whole body is exceptionally muscular. Her golden hair is smooth and relatively long. She has gleaming, smiling green eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She invites people to come help in her community garden.
History: Born in the west to a Soapmaker, Ermina learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new soapmaker responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Soapmaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Tippletoe Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'2" and wears a blue costume with the symbols of magic on her torso. Her golden hair is slicked back into a classic pompadour. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Flattery will make her almost putty in your hands.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and to end her boredom
Ideals: Impeccable. Flaws: Selfish, Mundane, Antagonistic. Bonds: Attractive. Occupation: Tanner
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
Gynnie Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female wears baggy white pantaloons and a green scarf. She is tall, broad shouldered and powerfully built. She has brown hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She can speak with the recently deceased. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Gynnie was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: She's in love; and she has a crush on the local slave trader
Ideals: Gifted. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Animal Trainer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 180 gp. Smoky quartz (20 gp). Violet garnet (300 gp). Red-brown spinel (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!