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NPC Generator

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Advanced [show]


Taklinn Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Bounty Hunter profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Miller soon after.

Motivation: To be a Bounty Hunter again; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Religious. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Taklinn Gorunn, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Ovina Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear ponchos typically of a light grey in addition to tight pants. She wears a top hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: She dislikes all the random violence that takes place in the west. She works hard and plays hard.

History: She was born the only child of a wealthy merchant. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Expand her business; and a need for knowledge about a nearby landmark

Ideals: Athletic, Pacifist, Entrepeneur. Flaws: Hedonist. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Ovina Ironfist, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)16 (+3) 15 (+2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp.


Social Check DCs


Radomir Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with deerstalker hat. He keeps his chestnut hair in a flapper bob. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a forest tribe. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Nature, Adventurer. Occupation: Farmer

Voice: Prounounces S like Z

Attributes [hide]

Radomir Copperkettle, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)18 (+4) 13 (+1)18 (+4)
Skills Insight +3, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Undercommon, Druidic, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 290 gp. Fiery yellow corundum (500 gp).


Social Check DCs


Art Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel trousers with red and brown striped suspenders. He wears various colorful collared shirts. His brown fur is heavily combed to the left. His thin eyebrows rest above his beady blue eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Art Grass, Male Tabaxi Sorcerer 3
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)13 (+1) 17 (+3)17 (+3)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Donella Turen, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she likes to wear ponchos typically of a light blue in addition to tight pants. Her hair is long and golden with streaks of silver, and is pulled back with small blue clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She never swears and excessively uses polite adverbs when speaking. She is skeptical of what others tell her and is slow to trust.

History: She was born in the west. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Armorer and was forced into it by her family; and an old rival family wants her found

Ideals: Optimist, Logical. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Armorer

Voice: Thin and wheezing

Attributes [hide]

Donella Turen, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Terran, Goblin, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 290 gp.


Social Check DCs


Fragrant Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a pastel vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She is muscular with a powerful set of arms. Her gray fur is kept up in a ponytail inside a top hat. Her hazel eyes lackadaisically let the world flow into them.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is lazy, self-centered, vain, and jealous.

History: Born to a Map Maker, her mother struggled to pay the bills. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To protect her home; and she has decided she is irredeemable

Ideals: Persistence. Flaws: Selfish. Bonds: Poor, Nature, Guardian. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Fragrant Of Ale, Female Tabaxi Sorcerer 4
Medium (5'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)11 (+0) 14 (+2)17 (+3)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 31000 sp.


Social Check DCs


Vicky Tewksbury, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. Her golden hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Barkeep, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: Expand her business; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor, Job. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Vicky Tewksbury, Female Human Sorcerer 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Athletics +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 pp.


Social Check DCs


Yurgunn Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a long brown ponytail with little hanging trinkets. She is very pretty but has cold, dead eyes.

Personality: She dislikes all the random violence that takes place in the west. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in a small village she learned the ways of the warrior from her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yurgunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and retire the richest woman in the west

Ideals: Fighting, Athletic, Pacifist, Entrepeneur. Bonds: Attractive. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Yurgunn Goldfinder, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp.


Social Check DCs


Dagnal Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has a penchant for wearing a ring with an oversized topaz on her right hand. She sports chestnut long hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with a lost civilization.

History: Dagnal hails from a village terrorized by giants. From there she went from mercenary job to mercenary job. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it.

Ideals: Optimist. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Dagnal Brazzik, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 70 gp. 1 Masterwork Light steel shield.


Social Check DCs

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