Fabien Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan tunic with black highlights, and long white pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. His red hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his mother.
History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.
Motivation: To unite with his brother; and elven compassion
Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Rich, Family. Occupation: Spice Merchant
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp. Malachite (15 gp).
Oloric Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man sports brown clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized jet on his left hand. His head has been shaved. He is baby faced.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Navigator, who enjoyed hunting, Oloric was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Dragonborn compassion; and he has money and likes to spend it
Flaws: Ugly, Racist, Hedonist. Bonds: Rich, Nature. Occupation: Architect
Voice: Soothing and warm
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp.
Oda Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'1", this woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her long golden hair is drawn into a two foot long braid. Her gray eyes peer out from beneath her broad tan hat.
Personality: She has a massive crush on the younger sibling of the Butcher who has hired her part-time. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Oda took refuge in the ruined castle and found the beat up whip and armor she uses now. She now owns her own business.
Motivation: Sabotage a competitor; and she feels threatened by others
Flaws: Fearful. Bonds: Has a crush, Adventurer, Nature, Job. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Peridot (70 gp). 1 Chain shirt.
Art Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears a pastel armored body suit, with a simple green line shooting up and back down. He wears his white fur up. His face is scarred and worn.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic, Addict. Bonds: Religious. Occupation: Brewer
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 5 (-3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Rimple Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear ponchos typically of a light tan in addition to tight pants. His hair, while still mostly white, has prominent grey streaks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Carpenter like his father before him.
Motivation: To be a Stylist again; and he's in love
Ideals: Impeccable, Artistic. Bonds: Poor, Job, Has a crush. Occupation: Carpenter
Voice: Old Prospector
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp. Rhodochrosite (10 gp).
Târz Richie, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long silver beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.
Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son
Ideals: Gifted, Entrepeneur. Flaws: Mundane, Addict. Bonds: Family. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Taklinn Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has relatively dark skin and is very physically imposing due to his abundance of muscles. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Taklinn embodies much of what other species detest in the Dwarves. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He got into the Body Guard business at a young age. After coming to the age of reason, Taklinn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Body Guard soon after.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job
Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Body Guard
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Blue quartz (13 gp). Rock crystal (40 gp). Moss agate (13 gp).
Nissa Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears rags and sports a simple walking cane. Her skin is also unnaturally pale. Her red hair is thinning but still full. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is an amazing painter.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Nissa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. During her travels, Nissa and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nissa discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Nissa fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Jeweler
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Thamior Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan coat over a yellow low-cut shirt, and a small hat upon his head. He carries with him a set of rapiers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His moppish silver hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.
History: He comes from a rich eastern family. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 6 years.
Motivation: Sabotage a competitor; and he feels kind of lost in life
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Rich, Job. Occupation: Slave Trader
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.
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