Sarah Amakiir, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is lengthy. She wears a mask on her face.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a bit of a xeno-phobe, disliking non-Half-Elves.
History: She was born the only child of a wealthy merchant. She found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Half-Elven people; and seeks redemption
Ideals: Entrepeneur. Flaws: Racist. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Brewer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Celestial, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. A delicate silver chain set with a tourmaline (100 gp).
Chad Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is portly but not overly obese. He has a long chestnut beard with little hanging trinkets. He has hazel eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Chad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Athletic. Flaws: Ugly, Selfish, Impulsive. Bonds: Poor, Family. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 500 sp.
Gorbundus Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He sports a flattop crest cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with his absent father; and to unite with his brother
Ideals: Gifted. Flaws: Insane, Secretive. Bonds: Attractive, Family. Occupation: Actor
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Raiann Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman is dressed in an above average manner. Her rusty crest, when down, is lengthy. Her red eyes are slightly larger than normal.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born to a Barkeep, her mother struggled to pay the bills. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.
Motivation: Doesn't want to be a Mercenary and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Poor, Family. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp.
Falkrunn Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. She carries with her a set of axes on her belt, each one with a emerald on the hilt. She keeps her long black hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village she learned the ways of the warrior from her mother. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has worked as a Engraver like her mother before her.
Motivation: To settle down with her crush; and she's attracted to the pc
Ideals: Fighting. Flaws: Terse, Fearful. Bonds: Adventurer, Job, Has a crush. Occupation: Engraver
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Frug Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt, and carries longswords. With a patchy white beard and wild white hair. His gray eyes dart from person to person to random spaces in the air.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frug fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content; and to find somewhere to settle down
Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Military, Immigrant. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Semyaza Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is generally well dressed albeit a few years behind the times. She wears her dark red hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Semyaza speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Animals are drawn to her, and she is able to talk to them.
History: The child of western immigrants she idolized her father. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted divine powers by her dying sister.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 3 (-4) | 15 (+2) |
Senses Passive Perception 6
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp. Jet (130 gp).
Artin Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is typically in her Doctor uniform. Her clothes are grease stained in places. Her silver hair is knotted and matted. She is baby faced.
Personality: She is overprotective of those who hire her services. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: When she was but 5 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: Expand her business; and wants her loneliness to end
Bonds: Job, Poor, Immigrant, Guardian, Has a crush. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 18 (+4) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Celestial, Sylvan, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Two Llamas Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'0" and muscular, this southern man is wearing a long, pastel cloak. He has wavy lavender fur. He has blue eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. Energy wise he seems alert and responsive.
History: Born in the south to a Ruler, Two Llamas learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He has worked as a Ruler like his mother before him.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Athletic, Professionalism. Bonds: Attractive, Job, Slave, Adventurer. Occupation: Ruler
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 10 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
