Smoking In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He keeps his black fur in a flapper bob. His eyes are yellow and beady.
Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Smoking grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Smoking. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father.
Flaws: Ugly, Shy, Impulsive. Bonds: Criminal record, Family. Occupation: Soapmaker
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 390 gp.
Balifra Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and usually wears her brown robe and has her quarterstaff always slung over her shoulder. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny aquamarine earrings on each ear.
Personality: Her tongue was cut out and she uses sign language. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She got into the Interpreter business at a young age. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To be a Armorer again; and her spouse's relatives view her with great suspicion
Flaws: Disease. Bonds: Rich, Adventurer, Job, Family. Occupation: Interpreter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Adrik Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear brown clothing when he does not wear armor. His red hair is lengthy. His eyes are amber and catlike.
Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich northern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Spice Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp. A roughly beaten golden orb (60 gp).
Osah Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a long, green, dusty cloak. Her dark red hair is thinning but still full. She wears large thick round spectacles.
Personality: Always inclined to offer people food she seems plenty friendly. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She is the product a well kept family trust fund and as such has never really known need. From there she went from mercenary job to mercenary job. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Cook
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 120 gp.
Pearl Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of whips on her belt, each one with a sapphire on the hilt. Her long silver hair reaches down to her waist. Her green eyes are passionate and lively.
Personality: She will rave to anyone who will listen. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Pearl was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Revenge.
Ideals: Fighting. Flaws: Insane. Bonds: Rich, Military, Enemies. Occupation: Slave Trader
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 6 (-2) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 2 Holy water.
Horza Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. He has a golden handlebar mustache and slicked back golden hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Horza was born the youngest of three triplets. His first spouse was a Cartwright, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter
Flaws: Secretive. Bonds: Attractive, Family, Immigrant. Occupation: Armorer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 17 (+3) | 3 (-4) |
Senses Passive Perception 8
Languages Common, Orc, Ignan, Auran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Onyx (20 gp).
Adran Fasharash, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy brown beard and wild brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is a Jackalwere in disguise. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 9 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Eye agate (14 gp). 1 Banded mail.
Emmeline Harrington, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a very tight haircut. This gray eyed southerner is not easily forgotten.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She dropped out of school before completing her studies. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.
Motivation: Wants her loneliness to end; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly. Bonds: Slave, Job, Has a crush. Occupation: Apothecary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 sp. 3 Tanglefoot bags. 2 Thunderstones. 3 Tanglefoot bags.
Aura Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man wears pastel painted combat armor at almost all times. His clothes are grease stained in places. He has moderate length beige fur. He has green eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.
History: Born in the south his family was never financially stable. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He left for the south, certain he would find work there.
Motivation: He is terrified, and will act out of fear.
Ideals: Opinionated, Professionalism. Bonds: Poor, Immigrant. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!