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NPC Generator

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Lvl.
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Advanced [show]


Althaea Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She prefers to wear flannel. Her whole body is exceptionally muscular. Her hair is golden, silky, and of moderate length. She wears large thick round spectacles.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Around other people she will do her best to conceal her emotions and appear jolly.

History: Althaea was born the youngest of three triplets. She was taken as a slave by a traveling circus and forced to perform She has since lost track of the people in her past.

Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Immigrant, Attractive, Family, Slave. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Althaea Gentry, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +1, Investigation +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Erias Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. His blonde hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Erias embodies much of what other species detest in the Dwarves. He also has developed a complete distrust of the Roofer profession.

History: He got into the Tanner business at a young age. He worked as a nervous Tanner and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Ugly, Insane, Antagonistic. Bonds: Job. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Erias Battlehammer, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 900 sp.


Social Check DCs


Ûkrom Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, black cloak. He sports a flattop hair cut. His eyes, though not visible through his cowl, are gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Banker job and began his own company from there.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Logical, Gifted. Bonds: Job, Military. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Ûkrom Chatham, Male Half-Orc Sorcerer 3
Medium (5'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)5 (-3) 14 (+2)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1400 sp.


Social Check DCs


Joan Watson, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her silver hair is wavy and long. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She believes the world needs to unite to get rid of drow once and for all.

History: Born in a small village she learned the ways of the warrior from her father. Her father was a soldier and died while she was still young. Joan was left her father's suit of armor and trained in its use and care. She became a Detective soon after.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Military, Job. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Joan Watson, Female Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 700 sp.


Social Check DCs


Art Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his gray fur down. His eyes are blue and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a wizard, Art was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Greedy, Selfish, Ugly. Bonds: Mentor. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Art Hummingbird, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1700 sp. 1 Chain shirt.


Social Check DCs


Miles Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. With a patchy black beard and wild black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the west to a Roofer, Miles learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Roofer.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Flaws: Insane, Terse. Bonds: Rich, Criminal record, Job. Occupation: Roofer

Voice: Voice breaks

Attributes [hide]

Miles Kane, Male Half-Elf Sorcerer 3
Medium (5'0") Half-Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Siffress Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of longbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has wavy silver hair. She wears round tiny glasses practically rammed into her face.

Personality: She dislikes all the random violence that takes place in the south. She is a great chef.

History: The child of a Bounty Hunter, who enjoyed hunting, Siffress was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She was granted druidic powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Pacifist, Gifted. Bonds: Poor, Nature. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Siffress Folkor, Female Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)7 (-2) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp. Amethyst (110 gp).


Social Check DCs


Symma Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, blue, dusty cloak. Her red hair is lengthy and is close to two feet long. Her eyes are green and catlike.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to work out more often; and to unite with her sister

Ideals: Athletic, Extrovert. Flaws: Mundane. Bonds: Military, Family. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Symma Scheppen, Female Gnome Sorcerer 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 8 (-1)11 (+0)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp. Onyx (60 gp).


Social Check DCs


Reynard Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He carries a battered shortspear and tarnished ceremonial dagger as well. His golden hair is heavily combed to the left. His fierce green eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. Reynard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Reynard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Optimist, Artistic. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Anderton, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 16 (+3)9 (-1)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 2000 cp. Brass mug with jade inlays (100 gp).


Social Check DCs

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