Philomena Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears skinny pants and wears a white and yellow robe with the hood down. She is muscular with a powerful set of arms. She wears a small hat to hide her balding. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a pair of adventurers, Philomena grew up listening to her mother's many stories. A few years later when the north was not economically sound they moved to her current location. She has dedicated herself to building a better kind of golem.
Motivation: Meet up once more with her childhood friend.
Ideals: Optimist. Flaws: Secretive. Bonds: Adventurer, Immigrant. Occupation: Armorer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp. Coral (100 gp).
Marigold Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in white turtlenecks beneath a violet coat with black slacks. She has shaved her head bald. She wears large thick round spectacles.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Around other people she will do her best to conceal her emotions and appear jolly.
History: Marigold was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. Due to her spouse's obsession with being a Shipwright they were divorced and she won custody of their daughter. She worked as a Marshal, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage
Flaws: Cynical, Shy, Ugly. Bonds: Immigrant, Family. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 18 (+4) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 3000 cp. Peridot (60 gp). 2 Tanglefoot bags.
John Perry, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a brown cloak and cross-gartered tan stockings. His red hair is thinning but still full. His gray eyes peer out from beneath his deerstalker brown hat.
Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a criminal king-pin and mafia family His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to trick people and travel the world for free.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Extrovert, Fighting. Flaws: Mundane. Bonds: Criminal record, Nature. Occupation: Locksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Gnoll, Orc, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Banded mail.
Tordrid Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female dresses in grey turtlenecks beneath a black coat with brown slacks. She is tall, broad shouldered and powerfully built. With bright brown hair. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Tordrid was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by drow. Tordrid was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: To share knowledge with the world; and a deep hatred of drow
Ideals: Justice, Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 8 (-1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Infernal, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Heward Compton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is generally shirtless and showing off his tattooed chest. He wears a broad hat to cover his moderate length chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.
History: He got into the Sage business at a young age. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Job, Nature, Debt. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Masterwork Uncommon Weapon.
Anthony Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. He is portly but not overly obese. His blonde hair has been sun bleached extensively. His thin eyebrows rest above his beady amber eyes.
Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.
History: Anthony was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: Nothing but the best is good enough for him; and he's looking for his big break
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Job, Criminal record, Adventurer. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 150 gp.
Amnon Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses well, typically a more casual-formal manner. He wears a colorful flower in his white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Seamstress. He has drifted from career to career and currently works as a Seamstress.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker. Bonds: Attractive, Military, Job, Criminal record. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp.
Zaffrab Nackle, Male Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright auburn hair and a scraggly beard. He has a tattooed face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.
History: He was born to loving parents in a slum to the east. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Poor, Immigrant. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 260 gp. Large well-done wool tapestry (600 gp).
Murook Garfield, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing colorful clothing, dressed as a Armorer. Her golden hair is braided into rings. Her eyes are a pleasant gray.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is frequently practicing swordplay.
History: She was born in the west. Murook was born on a far western island where she grew up under the tutelage of her mother, an expert Armorer. She now spends her time doing works of charity.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Immigrant, Job. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 5 (-3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 1 Darkwood Buckler.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

