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NPC Generator

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Advanced [show]


Cockaby Ningel, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'2" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is cut short. His face is scarred and worn.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Cockaby and his spouse have recently divorced.

Motivation: He's attracted to the PC; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Lazy. Bonds: Rich, Religious, Has a crush. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Cockaby Ningel, Male Gnome Sorcerer 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Persuasion +4, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 600 gp. Lapis lazuli (7 gp). Bloodstone (40 gp). Sard (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Godfrey Kimberly, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his hair in dreadlocks. His brown unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Godfrey was born with his mother's beautiful face. He was taken as a slave by a traveling circus and forced to perform He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Godfrey Kimberly, Male Human Sorcerer 2
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Brown-green garnet (160 gp). White pearl (160 gp).


Social Check DCs


Nemeia Violence, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, black, dusty cloak, she is not a threatening figure. She keeps her brown hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food she seems plenty friendly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Her mother raised her in a mountain cabin. She worked as a nervous Doctor and found it very stressful. By chance she met her sister recently and the two have been together since.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and meet up once more with her childhood friend

Ideals: Philantrophist. Bonds: Family, Nature, Job, Adventurer. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Nemeia Violence, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)8 (-1) 12 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Seebo Offund, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is wearing colorful clothing, dressed as a Mayor, he is not a threatening figure. He has a small bristly mustache and wavy chestnut hair. His hazel eyes peer out from beneath his feathered tan hat.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: He was born several months after his father was called into army service. When Seebo reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Persistence, Philantrophist. Flaws: Racist. Bonds: Military, Job. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Seebo Offund, Male Gnome Sorcerer 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 200 gp. Lapis lazuli (12 gp). Rock crystal (80 gp). Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs


Emmeline Gracey, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy blonde hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She always tries to repair and not replace. It was this mentality that drove her into the Banker business.

History: Sold as a small child to a brothel owner, Emmeline was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and to reunite with her old friends

Ideals: Persistence. Flaws: Disease. Bonds: Mentor, Adventurer, Job. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Emmeline Gracey, Female Human Sorcerer 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Murgen Conway, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a cross on it. She has a very tight haircut. She has violet eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Seeks redemption; and to share knowledge with the world

Ideals: Fighting, Extrovert, Logical. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Murgen Conway, Female Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 9 (-1)14 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp. 1 Darkwood Buckler.


Social Check DCs


Jelenneth Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with a lost civilization.

History: She was born blind and as such lacked many opportunities for work. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: To reunite with her old friends.

Ideals: Fighting, Athletic. Flaws: Ugly, Disease. Bonds: Adventurer, Poor. Occupation: Barber

Voice: Scottish accent

Attributes [hide]

Jelenneth Horineth, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)15 (+2) 10 (+0)7 (-2)
Skills Athletics +5, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


Trail Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light brown in addition to tight pants. He wears a feathered hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Trail embodies much of what other species detest in the Tabaxis. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. In his 18th year, his parents were killed by a dire rats raid, leaving Trail alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Trail and his spouse have recently divorced.

Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Logical. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Trail Treat, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Morthos Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length silver hair. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Morthos was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to protect his home

Ideals: Extrovert, Persistence. Bonds: Attractive, Guardian, Job, Debt. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Morthos Excellence, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)16 (+3) 15 (+2)15 (+2)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Aquan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 2000 cp. Aquamarine (400 gp). Coral (50 gp).


Social Check DCs

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