Findex Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears bulky green painted plate armor. Her bronze crest is lengthy. She has a dull look in her gold eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She enjoys reading and quiet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Findex abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Logical. Flaws: Ugly, Secretive, Disease. Bonds: Adventurer. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ellyjoybell Beren, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She has the majority of her body covered in plate. Sporting a golden mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also has developed a complete distrust of the Beggar profession.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Navigator job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Flaws: Insomniac. Bonds: Guardian, Job, Poor. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 10 pp. 1 Masterwork Common Melee.
Havilar Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. She wears a Stetson hat to cover her moderate length red crest. Her gold eyes peer out from beneath her Stetson black hat.
Personality: She is witty, but her monotone delivery comes off as unnerving She is frequently practicing swordplay.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To unite with her brother; and marry her brother to traveling adventurers
Ideals: Joker. Flaws: Fearful. Bonds: Rich, Military, Enemies, Family. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp. Aquamarine (200 gp).
Kaladan Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear black tank tops with brown pants. He wears a wide-brimmed hat to hide his balding. His thin eyebrows rest above his beady gold eyes.
Personality: He snorts whenever he laughs or is feeling confident. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is content
Ideals: Athletic, Artistic. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Bookbinder
Voice: pre-pubescent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Sweet Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. She wears a deerstalker hat to cover her moderate length black fur. She wears round tiny glasses practically rammed into her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Sweet was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.
Motivation: To reunite with her absent mother.
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Criminal record, Family. Occupation: Body Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp.
Fistula Snape, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her white hair is still thick. Her brown eyes are slightly larger than normal.
Personality: She has always had a great fascination with Elven culture. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born on a small isolated farm. She went to a religious school and was inspired by the priests there in charitable deeds. She inherited the family business which she has now maintained for 4 years.
Motivation: She is unsatisfied with her job.
Flaws: Racist. Bonds: Attractive, Job, Nature, Religious. Occupation: Layabout
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp. Star rose quartz (70 gp).
Spear In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She has the majority of her body covered in plate. Her fur is cut close to her head. She wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Spear isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She has a small toy that she constantly fidgets with.
History: Gifted from a young age, Spear studied abroad. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She got away from her former life and has fallen to alcoholism.
Motivation: To unite with her sister; and doesn't want to be a stylist and was forced into it by her family
Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Family. Occupation: Stylist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Nicholas Bradford, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His silver hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He snorts whenever he laughs or is feeling confident. Nicholas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of a Bounty Hunter, who enjoyed hunting, Nicholas was taken on many hunting expeditions. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and doesn't want to be a weaver and was forced into it by his family
Flaws: Disease, Fearful. Bonds: Attractive, Family, Nature. Occupation: Weaver
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Chain shirt.
Baern Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has done his best to style his golden hair to look like a famous performer. His violet eyes lackadaisically let the world flow into them.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.
History: Baern was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by illithids. Baern was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud
Flaws: Depressed, Selfish, Insane. Bonds: Attractive, Enemies. Occupation: Mortician
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1600 sp. 1 Holy water.
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