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NPC Generator

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Advanced [show]


Dabbledob Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Dabbledob was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dabbledob's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical, Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Butcher

Voice: Creaky witch voice

Attributes [hide]

Dabbledob Cobblelob, Male Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 17 (+3)10 (+0)
Skills Insight +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 8000 cp. 1 Half-Plate.


Social Check DCs


Balam Aid, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a faded coat and loose pants complete with top hat. His hair is purple, silky, and of moderate length. His white eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a wizard, Balam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Balam Aid, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Pyra Wary, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'7". She is wearing a perfectly clean shirt and pair of pants, and her gloved hand is found clutching a hammer. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are red and catlike.

Personality: Overbrimming with self-confidence, Pyra isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in the east to a Herbalist, Pyra learned a great deal about her father's area of expertise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has since lost track of the people in her past.

Motivation: To unite with her sister; and she is content

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Family, Job, Nature. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Pyra Wary, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 30 pp. Eye agate (4 gp). Chalcedony (80 gp). Iolite (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hillanot Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an entirely black suit with grey socks and a vest with buckled shoes. Her crest is copper and curly. Her red eyes peer out from beneath her feathered black hat.

Personality: She snorts whenever she laughs or is feeling confident. She receives visions of the future at random moments

History: She was born in the south, but her parents moved at a very young age to the north. She worked as a nervous Miller and found it very stressful. She then took over the family business and is one of the better Miller for hire.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother

Ideals: Gifted. Bonds: Immigrant, Job, Family. Occupation: Miller

Voice: Old Prospector

Attributes [hide]

Hillanot Orexijandilin, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)10 (+0) 13 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Roge Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a broad hat to cover his moderate length red hair. His hazel eyes dart from person to person.

Personality: He is mildly Halfling supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roge is combative with any and all who dare try his patience in the slightest.

History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and half-orc compassion

Ideals: Athletic, Justice. Flaws: Racist. Bonds: Rich, Nature. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Roge Brightmoon, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)12 (+1) 6 (-2)7 (-2)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 pp. Golden pearl (140 gp). 1 Banded mail.


Social Check DCs


Semyaza Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in black turtlenecks beneath a red coat with black slacks. Her black hair is still thick. Her eyes are a pleasant black.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She believes the world needs to unite to get rid of gnolls once and for all.

History: She was raised in a white middle class family as the only child. She helped her mother out around the business and became quite the natural. She now owns her own business.

Motivation: Find a way to reverse the transformation of her sister; and several ex partners dislike her way of doing things and want revenge

Flaws: Mundane. Bonds: Guardian, Enemies, Job, Family. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Semyaza Laughter, Female Tiefling Sorcerer 2
Medium (5'10") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)12 (+1) 15 (+2)19 (+4)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 800 sp. 1 Chain shirt.


Social Check DCs


Greeba Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her hair is short and chestnut. She has blue eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has all her life been fascinated with dancing.

History: Greeba lived on a farm with her mother, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. She has been saving her money to try and buy her brother's freedom.

Motivation: To unite with her brother; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Artistic, Athletic. Flaws: Secretive. Bonds: Family, Criminal record. Occupation: Barrister

Voice: Pirate accent

Attributes [hide]

Greeba Denholm, Female Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 17 (+3)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp. Malachite (8 gp).


Social Check DCs


Rezena Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red crest is smooth and relatively long. She has gleaming, smiling gold eyes.

Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Rezena was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rezena took refuge in the large cave and found the beat up longbow and armor she uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rezena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and retire the richest woman in the south

Ideals: Entrepeneur, Fighting. Flaws: Greedy. Bonds: Job, Nature. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Rezena Ebynichtomonis, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 7 (-2)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Orc, Gnome
Attacks Melee +7 / 1d4+5, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 150 gp.


Social Check DCs


Nimble Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears suspenders and brown workpants. Her shirt is red, and she wears a heavy brown leather apron most of the time. Her lavender fur is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy, self-centered, vain, and jealous.

History: Nimble was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is terrified, and will act out of fear; and she's looking for her big break

Ideals: Persistence. Flaws: Ugly, Shy, Selfish. Bonds: Poor. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Nimble Timber, Female Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)14 (+2) 10 (+0)7 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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