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NPC Generator

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Advanced [show]


Ekemon Pain, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his brown hair. His eyes are a pleasant gold.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful, Mundane. Bonds: Attractive. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Ekemon Pain, Male Tiefling Sorcerer 1
Medium (5'5") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp.


Social Check DCs


Sun Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long gray fur is drawn into a two foot long braid. He has gleaming, smiling copper eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Herbalist, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered music. He became a Dilettante soon after.

Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage

Ideals: Logical, Artistic. Flaws: Selfish. Bonds: Poor, Job, Family. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Sun Timber, Male Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Banded mail.


Social Check DCs


Dûgz Presley, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses like a well dressed Assassin does. He is bald on top and has large white tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The war was a terrible time for him, and Dûgz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Dûgz was raised in a hard working conservative environment. His childhood dream was to be a Courier, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Ugly, Insane, Depressed. Bonds: Job, Military. Occupation: Assassin

Voice: Excited and jittery

Attributes [hide]

Dûgz Presley, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)9 (-1) 10 (+0)4 (-3)
Skills Insight +2, Persuasion -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Dworic Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey shirt with thin pastel vertical stripes and tan pants. His blonde hair is cut short with large spiked bangs in the front. His fierce green eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. Dworic was born on a far southern plains where he grew up under the tutelage of his mother, an expert Navigator. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Disease, Selfish. Bonds: Immigrant, Military, Adventurer. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Dworic Brawnanvil, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Art In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. His black fur is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He has a minor phobia of water and hates getting wet.

History: He was raised in a plains tribe. While studying, he fell in love. They married and had a daughter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety.

Flaws: Shy, Fearful. Bonds: Rich, Attractive, Nature, In love. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Art In Woods, Male Tabaxi Sorcerer 3
Medium (6'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Dustin Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. He wears his auburn hair down. He has brown eyes and a yellow hat with a brown feather.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal singing training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Dustin Gyula, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 13 (+1)15 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Antinua Horineth, Female Elf [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a lot of dark rich colors, with gold accents. She has moderate length white hair. Her fierce violet eyes like to dwell on things.

Personality: Abrasive and pushy, she has a hard time making friends. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the east to a Tailor, Antinua learned a great deal about her father's area of expertise. A gifted student she started as a Armorer, but she got bored and became a Tailor. She then took over the family business and is one of the better Tailor for hire.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Antinua Horineth, Female Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)9 (-1) 9 (-1)13 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Rolf Ryley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears grey trousers with tan and grey striped suspenders. He wears various colorful collared shirts. His moppish blonde hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Rolf will drive conversation. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well; and doesn't want to be a map maker and was forced into it by his family

Ideals: Extrovert, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Rolf Ryley, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)7 (-2) 12 (+1)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp.


Social Check DCs


Bimpnottin Garrick, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She typically wears blue cloth garments or leather armor. She is an epitome of beauty. Her long red hair reaches down to her waist. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When she was but 7 years old her parents immigrated from the north. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She left for the north, certain she would find work there.

Motivation: Halfling compassion; and a strong sense of loyalty to halfling people

Ideals: Justice, Joker. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Bimpnottin Garrick, Female Gnome Sorcerer 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)11 (+0) 16 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp. Red garnet (110 gp). 3 Tanglefoot bags.


Social Check DCs

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