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Advanced [show]


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He is portly but not overly obese. His lavender fur is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cask took refuge in the ruined castle and found the beat up halberd and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane, Shy. Bonds: Nature. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Cask In the Wind, Male Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)12 (+1) 4 (-3)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Kugáluga Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft yellow waves gently in the breeze. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: Gifted from a young age, Kugáluga studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: To clean up the streets; and money/treasure

Ideals: Philantrophist, Gifted. Bonds: Rich, Attractive, Guardian. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Kugáluga Harrington, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)7 (-2) 15 (+2)8 (-1)
Skills Perception +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp. Tourmaline (110 gp).


Social Check DCs


Seraphina Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this southern woman is dressed in a clean white cloak covering her clean studded leather. Her auburn hair is knotted and matted. She wears an eyepatch.

Personality: Always inclined to offer people food she seems plenty friendly. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now mingles about in high society.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Rich, Family. Occupation: Server

Voice: Speaks with squeezed throat

Attributes [hide]

Seraphina Glenfellow, Female Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)8 (-1) 7 (-2)11 (+0)
Skills Animal Handling +0, Nature +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Lone In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his pastel robe and has his longbow always slung over his shoulder. His yellow fur is lengthy and is close to two feet long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in a small forest village. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Family, Nature. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Lone In Woods, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)12 (+1) 17 (+3)9 (-1)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 210 gp.


Social Check DCs


Vistra Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears skinny pants and wears a grey and black robe with the hood down. She has styled her black hair well, parting it to the left. She wears large thick round spectacles.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a habit of throwing herself into exceedingly dangerous situations.

History: She got into the Mayor business at a young age. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Vistra took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She has drifted from career to career and currently works as a Mayor.

Motivation: She'd like to take her coworkers down a peg; and she is content

Ideals: Optimist. Flaws: Impulsive, Mundane. Bonds: Job, Nature. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Vistra Bigtoe, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 15 (+2)8 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Silver pearl (100 gp).


Social Check DCs


Salasar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly greataxes and whips. He wears a deerstalker hat to cover his moderate length red crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins

Flaws: Insane, Shy. Bonds: Attractive, Criminal record, Enemies. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Salasar Shestendeliath, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 110 gp. Silver pearl (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Damaia Sadness, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of luck around her neck, and a sword on her belt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy brown hair. She is very pretty but has cold, dead eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Damaia was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damaia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and doesn't want to be a guard and was forced into it by her family

Ideals: Fighting, Justice. Bonds: Attractive, In love. Occupation: Guard

Voice: Raspy

Attributes [hide]

Damaia Sadness, Female Tiefling Sorcerer 2
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)11 (+0) 15 (+2)17 (+3)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 pp.


Social Check DCs


Moon Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His orange fur, when down, is lengthy. His copper eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his dancing dream.

Motivation: His spouse's relatives view him with great suspicion; and he's looking for his big break

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Family, Religious, Adventurer. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Moon Fang, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Sybil Hart, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears professional attire. She wears a top hat to cover her moderate length blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Eccentric and domineering, Sybil will drive conversation. She believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a poor family in the city she treasured whatever gifts she got. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting gnolls, the young Sybil began to lead the lost caravan. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Revenge; and many gnolls want her driven away

Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Enemies, Poor. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Sybil Hart, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp. Jasper (80 gp).


Social Check DCs

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