Yurgunn Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is typically in her Architect uniform. Her auburn hair is drawn into a tight pony tail with a rose scrunchie. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Yurgunn is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Yurgunn was born in the south. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and to unite with her brother
Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Attractive, Family. Occupation: Architect
Voice: Soft and melodious
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Terran, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Freshwater pearl (8 gp).
Quarethon Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his green crest in a flapper bob. His red eyes have a joyful gleam in them most of the time.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He receives visions of the future at random moments
History: Born to a poor family in the city he treasured whatever gifts he got. His arcane abilities were realized during a raid on his village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarethon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and his religion dominates his actions
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Kite Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His gray fur, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born to a Hunter, his father struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Justice. Flaws: Selfish. Bonds: Criminal record, Poor. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1900 sp.
Nithther Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. His white crest is smooth and relatively long. He is baby faced.
Personality: He exudes charisma. He is a tour de force of persuasion. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the west, but his parents moved at a very young age to the north. Through the years after Nithther was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Nithther's mother didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and a rival would like him out of the picture
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 70 gp.
Bryseis Patience, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. Her red hair is lengthy. Her fierce red eyes like to dwell on things.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is obsessed with finding treasure.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Joker. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. 1 Chain shirt. 1 Buckler.
Trail Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman dresses well, typically a more casual-formal manner. Her clothes are grease stained in places. Her fur is cinnamon and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Eccentric and domineering, Trail will drive conversation. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: The child of southern immigrants she idolized her father. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.
Motivation: To get a good night's sleep.
Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Poor, Immigrant. Occupation: Miner
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp. Hematite (16 gp).
Ranala Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this woman wears a weathered and beat up set of banded mail beneath an oversized tan coat. She has done her best to style her blonde hair to look like a famous performer. Her eyes are blue and beady.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is lazy and tries to find solutions quickly.
History: She comes from a rich eastern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it.
Ideals: Passionate. Flaws: Ugly, Lazy. Bonds: Rich. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1600 sp.
Vadania Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses like a well dressed Barber does. Her moppish black hair is in a traditional bowl cut. Her eyes are hazel and catlike.
Personality: She snorts whenever she laughs or is feeling confident. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She comes from a rich eastern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vadania fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and she'd like to take her coworkers down a peg
Ideals: Fighting. Bonds: Job, Rich. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Orc
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Trail Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman is generally shirtless and showing off her tattooed chest. Her long orange fur is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants revenge against drow; and she's looking for her big break
Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Aquan, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 190 gp. Hematite (4 gp). Zircon (20 gp). Rhodochrosite (4 gp).
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