Thervan Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. His hair is chestnut and very short. His eyes are likewise blue.
Personality: Always inclined to offer people food he seems plenty friendly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the west, but his parents moved at a very young age to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He would like to get married and retire; and to settle down with his crush
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush, Immigrant. Occupation: Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Aquan, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.
Erias Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying black hair a little too much giving a sharp black color. His otherwise smooth face is marked with small tiny scars.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.
History: He is a Slaad in disguise. He helped his mother out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Job. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 370 gp. 1 Disguise kit.
Roger Acton, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. With bright silver hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Cartwright profession.
History: The child of eastern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Hunter job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Bonds: Rich, Job, Immigrant. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 150 gp.
Burgell Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy silver hair. This brown eyed northerner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His job bores him to no end. He has decided to make it more interesting.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: To reunite with his old friends.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Military. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1500 sp. 1 Masterwork Musical instrument.
Frug Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a perfectly clean shirt and pair of pants. He wears a broad hat to hide his balding. He has a dull look in his blue eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a Dilettante, his father struggled to pay the bills. His father was a soldier and died while he was still young. Frug was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Bonds: Attractive, Adventurer, Poor, Military, Criminal record. Occupation: Ploughman
Voice: pre-pubescent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 20 (+5) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 40 gp. Solid gold idol (300 gp).
Ralf Ryley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his brown hair. He tend to wears goggles to shield his eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He comes from a rich western family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: He feels that his past leaves him morally obligated to help; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Rich, Adventurer, Criminal record. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp.
Maiathah Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears dark leathers with embroidery. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a small toy that she constantly fidgets with.
History: She was raised in a white middle class family as the only child. She worked as a nervous Healer and found it very stressful. She has achieved small success as a Healer.
Motivation: Balancing her hectic life and new Healer responsibilities is difficult.
Flaws: Ugly, Addict, Mundane. Bonds: Nature, Job. Occupation: Healer
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Terran
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Pelt Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears light armors faded through time and improper care. Her fur is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a ruthless business woman, a trait she acquired from her mother.
History: Pelt was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A strong sense of loyalty to Dwarven people; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Poor. Occupation: Farmer
Voice: Spits and sputters
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Chalcedony (70 gp).
Caramip Welber, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman does not wear sleeves and tends to eschew shirts when she can avoid it, and a wedding ring on her left hand. She wears her chestnut hair up. Her face is covered beneath a completely black helmet.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is an amazing painter.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. After coming to the age of reason, Caramip took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Caramip never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Someone believes her a fraud; and she has a rivalry with the church that dominates her actions
Ideals: Gifted. Bonds: In love, Enemies, Religious. Occupation: Mercenary
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Elven, Terran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

