Oriax Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, black shirt, and pastel tie. His chestnut hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Emotional, Fearful. Bonds: Poor. Occupation: Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 190 gp. 3 Antitoxin.
Menny Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears her white hair up. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is currently in port desperately looking for someone to get her out; and she has a rivalry with the church that dominates her actions
Ideals: Optimist. Bonds: Poor, Religious, Nature, Slave. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 15 (+2) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1000 cp. Azurite (15 gp).
Nagrette Skelton, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman dresses in collared shirts and wears a proper scarf over her head and is in decent physical shape. Her long white hair reaches down to her waist. Her face is scarred and worn.
Personality: She dislikes all the random violence that takes place in the south. She is a logical person and will generally grow upset if things defy logic and science.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Nagrette took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Being a Fortune-teller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Pacifist, Logical, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 11 (+0) | 12 (+1) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 70 pp.
Perra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears light armors faded through time and improper care, and a wedding ring on her left hand. Her rusty crest is kept up in a ponytail inside a broad hat. She has red eyes and a green hat with a brown feather.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is lazy, self-centered, vain, and jealous.
History: She was born blind and as such lacked many opportunities for work. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and she's attracted to the pc
Ideals: Joker. Flaws: Selfish, Disease. Bonds: In love. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 40 gp.
Kite Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'7" northern man, he wears a lot of dark rich colors, with gold accents. His cinnamon fur has been sun bleached extensively. His eyes are hazel and catlike.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.
Motivation: His religion dominates his actions; and sabotage a competitor
Ideals: Optimist. Bonds: Attractive, Adventurer, Religious, Job. Occupation: Body Guard
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 18 (+4) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 1500 sp.
Ur-Dag Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white Stetson hat and white clothes. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. His blonde hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.
History: Ur-Dag was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and sabotage a competitor
Ideals: Impeccable. Flaws: Selfish. Bonds: Job. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 4000 cp. Obsidian (15 gp). 1 Everburning torch.
Nija Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, she is an attractive figure. She wears skinny pants and wears a black and brown robe with the hood down. Her black hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Nija is combative with any and all who dare try her patience in the slightest.
History: Born in the west her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Job, Poor. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 150 gp. A small bag of saffron. (40 gp). Gold and topaz bottle stopper cork (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Lagazi Whitby, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 6'1", this woman is well dressed, but even with her fine clothing she looks run-down. Her silver hair is smooth and relatively long. Her green eyes are slightly larger than normal.
Personality: Eccentric and domineering, Lagazi will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Map Maker business.
History: She was raised in a desert tribe. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels threatened by others; and to reunite with her absent father
Ideals: Extrovert, Persistence. Flaws: Fearful. Bonds: Nature, Family. Occupation: Map Maker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 3 (-4) | 13 (+1) |
Senses Passive Perception 6
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 380 gp.
Oren Hayhurst, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a hunchback. His hair is long and auburn with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.
Personality: Stoic and calm, he prefers to meditate than take action. He is skeptical of what others tell him and is slow to trust.
History: He was born in the east, but his parents moved at a very young age to the south. Oren was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Actor. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Disciplined, Logical. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Actor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp. Chrysoberyl (90 gp). 1 Masterwork Common Melee.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

