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NPC Generator

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Advanced [show]


Oppah Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is greying and her face has many wrinkles. Her eyes are hazel and she is always smoking a pipe.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is frequently practicing swordplay.

History: Born in a small village she learned the ways of the warrior from her mother. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Oppah and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Oppah Folkor, Female Gnome Sorcerer 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)9 (-1) 8 (-1)14 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Aura In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown coat over a blue low-cut shirt, and a broad hat upon his head. He has wavy lavender fur. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Aura In Shadow, Male Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Alberich Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'2" and does not wear sleeves and tends to eschew shirts when he can avoid it. His long red hair reaches down to his waist. He has amber eyes and a grey hat with a tan feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.

History: Born in the east to a Barkeep, Alberich learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter; and balancing his hectic life and new barkeep responsibilities is difficult

Flaws: Addict. Bonds: Nature, Job, Attractive, Family. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Alberich Stoutale, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 5000 cp.


Social Check DCs


Gerard Oakes, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his falchion ready. His blonde hair is smooth and relatively long. He has several tiny amber earrings on each ear.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also hits on women, regardless of circumstances.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Gerard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end.

Ideals: Fighting. Flaws: Shy. Bonds: Rich, Has a crush, Immigrant, Military. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Gerard Oakes, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 6 (-2)5 (-3) 15 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 70 gp. Eye agate (9 gp).


Social Check DCs


Liftrasa Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'1" and is a bit bulky. She is very muscular particularly in the legs. She wears an entirely brown suit with tan socks and a vest with buckled shoes. Her brown hair is cut short with large spiked bangs in the front. She has a tattooed face.

Personality: She is witty, but her monotone delivery comes off as unnerving She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Cartwright and found it very stressful. By chance she met her sister recently and the two have been together since.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Joker. Bonds: Family, Rich, Job, Adventurer. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Liftrasa Foamtankard, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Tourmaline (90 gp).


Social Check DCs


Bendoo Coombs, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in a clean white cloak covering her clean studded leather. Her skin is fair and her fingers are delicate and long. Her chestnut hair is matted, messy, and big. She has several tiny ruby earrings on each ear.

Personality: She never swears and excessively uses polite adverbs when speaking. She does not trust anyone and sleeps with one eye open.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mayor arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Optimist. Flaws: Ugly, Insane, Insomniac. Bonds: Rich. Occupation: Mayor

Voice: French accent

Attributes [hide]

Bendoo Coombs, Female Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Maynild Breeden, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her hair is short and blonde. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a ruthless business woman, a trait she acquired from her father.

History: Maynild was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She worked as a nervous Mercenary and found it very stressful. She has taken up work as a Mercenary and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To be a Healer again; and she is unsatisfied with her job

Ideals: Impeccable, Entrepeneur. Flaws: PTSD. Bonds: Poor, Job. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Maynild Breeden, Female Human Sorcerer 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 120 gp.


Social Check DCs


Left-Handed Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'0". She wears bulky brown painted plate armor, and her gloved hand is found clutching a hammer. Her long lavender fur is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with finding treasure.

History: She was born the only child of a wealthy merchant. She moved from fad to fad and when she turned 15 she discovered music. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends.

Ideals: Optimist, Entrepeneur, Artistic. Bonds: Attractive, Adventurer. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Left-Handed Of Winter, Female Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)13 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp.


Social Check DCs


Zanna Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears many layers of old clothing at all times. Her blonde hair is well kept. Her face is covered beneath a completely black helmet.

Personality: She is business-like. She takes instructions and follows them to the letter. She invites people to come help in her community garden.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom

Ideals: Professionalism, Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Zanna Sympony, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs

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