Ellyjoybell Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. Her long brown hair is drawn into a two foot long braid. Her face is scarred and worn.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She takes great joy in being the best Mercenary in town.
History: Ellyjoybell was born the youngest of three triplets. Her necromantic abilities were realized during a raid on her village. She has achieved small success as a Mercenary.
Motivation: Wants to raise her children well; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Job, Family. Occupation: Mercenary
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 230 gp.
Gilthur Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Assassin. He has a slight overbite and is overall scrawny. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his blue eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Gilthur has worked very hard to control his curse. He used his abilities to travel the world and help people.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Fighting, Pacifist, Philantrophist. Flaws: Disease. Bonds: Adventurer. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Breastplate.
Sybil Schwartz, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long chestnut hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her job bores her to no end. She has decided to make it more interesting.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Sybil abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp.
Gorga Wade, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears clothing that is held on in multiple layers but all of it is in poor condition. She is an epitome of beauty. She has a long red ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She will rave to anyone who will listen. She believes the world needs to unite to get rid of giants once and for all.
History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Gorga has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She is not mentally stable, and does not behave rationally; and a deep hatred of giants
Flaws: Insane, Disease. Bonds: Poor, Attractive, Enemies. Occupation: Carpenter
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp. Coral (60 gp). 1 Masterwork Common Melee.
Williamina Weston, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a well pressed and immaculate suit (or dress). Her golden hair is slicked back into a classic pompadour. She wears a mask on her face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is skeptical of what others tell her and is slow to trust.
History: Williamina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Williamina was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Williamina's father didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and obtaining odd cultural gnomish artifacts is her passion
Flaws: Antagonistic, Shy. Bonds: Poor, Adventurer, Debt. Occupation: Mortician
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp.
Pelt Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a pastel shirt with thin green vertical stripes and grey pants. He wears his brown fur down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Shipwright, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Justice. Flaws: Shy. Bonds: Family, Mentor. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 120 pp.
Susannah Shelly, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 5'9". She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her monstrous two handed axe. Her hair is short and golden. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily eccentric. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Susannah is combative with any and all who dare try her patience in the slightest.
History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She is untrained/undisciplined, which makes her dangerous.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Justice, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Sellsword
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Dee Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many pastel ritualistic tattoos. She wears a red shirt with thin pastel vertical stripes and brown pants. She wears her red hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the south her family was never financially stable. Her first spouse was a Fletcher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Since then, she has sought to make the best of life.
Motivation: Doesn't want to be a Bricklayer and was forced into it by her family; and her relatives are trying to arrange a marriage
Ideals: Joker, Optimist. Bonds: Attractive, Poor, Family. Occupation: Bricklayer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 pp. Pink pearl (110 gp).
Erky Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tattered old clothes. He has a silver handlebar mustache and slicked back silver hair. His blue eyes dart from person to person.
Personality: He dislikes all the random violence that takes place in the north. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Laborer, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He now spends his time doing works of charity.
Motivation: Nothing but the best is good enough for him; and a strong sense of loyalty to elven people
Ideals: Pacifist, Impeccable. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Carpenter
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 50 gp.
Shout outs: Stacey, mike richard, HilloDark, Brian Tanner, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!